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Nakamura

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Everything posted by Nakamura

  1. Sorry, no can do - see the description. We run qualifier events to build our ladder - missing out on those means that it's not possible to sign up for the main events.
  2. The final day with the top 4 remaining players of the Wisdom of Thoth Age of Mythology League: Kimo, Ulysses, Nullus and Suppe. $1000 and 20000 Meta Plays Ladder Points are up for grabs. Brackets:
  3. The final day with the top 4 remaining players of the Wisdom of Thoth Age of Mythology League: Kimo, Ulysses, Nullus and Suppe. $1000 and 20000 Meta Plays Ladder Points are up for grabs. Brackets:
  4. The main event for for the Meta Plays Halo Wars 2 2v2 Amateur League Season 2! $250 and 1875 Meta Plays Ladder Points are up for grabs. The tournament will take place on Sunday, July 22nd, starting at 4 PM GMT. Brackets get locked at 3:45 PM GMT. This tournament is a ONE DAY EVENT - please ensure you have enough time to play in 1 go. Thanks to all contributors who made this prize pool possible. See their contributions below: @Psyalac: $30 @DarkangelJSB: $30 @jimmins31: $25 @Theta_Goliath: $20 @Bankai: $20 Seeding is based on the Season 5 ladder standings. Sign ups are only accessible to the top 16 players in the ladder. @_TheLegend_ is the manager for this tournament. For any questions, concerns or requests, please reach out to him on Discord, or @ him in the comments here (if not urgent). EVENT PRIZES 1st place: $100 | 633 Meta Plays Ladder Points | Gold Medal Icon 2nd place: $75 | 502 Meta Plays Ladder Points | Silver Medal Icon 3rd place: $50 | 408 Meta Plays Ladder Points | Bronze Medal Icon 4th place: $25 | 333 Meta Plays Ladder Points | Copper Medal Icon Confused about the tournament system? Check our Tournament and Ladder info posts, and the Halo Wars 2 Season 3 announcement! GAME SETTINGS First map is picked by the higher seeded team. Losing team each game picks next map. Each map may only be played once. Valid maps: Ashes, Badlands, Bedrock, Fissures, Frontier, Mirage, Rift, Vault. No repeat leaders in a series. No Voridus. Leader repeats are judged on a team level, not a player level. No double leaders. Accidental pick of Voridus results in loss. No node strat - do not take nodes without the intent of killing Sentinels. Exception: you can draw the Sentinels to attack an enemy minibase or units, and still capture the node. Exception: Cannon Fodder can take nodes any way you want. 1 hour time limit. If base and slot building count is even/very close, and neither team has a large army advantage, the game is a draw. If one team has an army advantage, casters will send a final attack prompt. The outcome of this last attack determines whether a winner or a draw is called, based on the base/slot building count afterwards. If one team has a clear base and slot building count advantage and their opponent is not in a position to even out the game with the next attack, the team with more slot buildings wins. Replay match if the series ends on tie. The previous loser picks map in this case. No cheating or intentional exploiting of any form allowed. Hosting Games will be hosted by the higher seeded team when staff is not present. Casters will host if they are present. SOCIAL RULES Participants must be in the Meta Plays Discord. Report match results there. Forfeiting/not showing up to any match with money prizes without notice will result in disqualification and you forfeiting the prizes. 1 rescheduling opportunity is granted when external conditions force it. There will not be a second rescheduling. Forfeiting players that break rules on any of our platforms, or do so out of malicious intent will be banned from the next event. Repeat offenders will receive a ban from the entire season. There will not be a fourth chance after the season-long ban expires. Penalties for not showing up: Timer starts when 1 player is ready and neither team is currently playing a match. Late by over 10 minutes: opponent gains 1 match win. This is the wait time BEFORE a series begins. BETWEEN games in a series, the lateness limit is 5 minutes. Late by additional 5 minutes: opponent gains 1 match win for each 5 min. Once a team wins via lateness penalties, the late team is disqualified. No harassment, discrimination, or cheating accusations against players/viewers/staff on any of our platforms. You will be disqualified, forfeit of prizes in this event, and be permanently banned from all event participation. Cheating accusations are meant to handled in private with Meta Plays staff. Stalling games after final staff decisions (e.g. via cheating accusation arguments) will result in lateness penalties. No excessively derogatory messaging targeting our staff on any platform. This will result in a permanent ban on all Meta Plays platforms. Win trading will result in forfeit. Do your best to win. You may resign if you are clearly losing. Live coaching or any other external communication during matches is unacceptable and will result in a permanent ban from all Meta Plays events. Do not sign up with smurfs. Match all account usernames. We will remove suspicious sign-ups. No account sharing. You will be disqualified, forfeit of prizes in this event, and be permanently banned from all event participation. STABILITY RULES In the event of player lag disputes, players must submit speedtest results. The event manager will make a judgement call. In the event of a glitch where a building isn't building itself (the symbol preview never disappears): Within the first 3 minutes of the game, the player must type into the game chat, or notify the casters in DMs. Casters will need to confirm for validity. If the glitch is verified, an admin restart will be issued. If the glitch is not verified, the game should continue. Resigning without admin permission will be counted as a loss. In the event of a disconnection or crash: If the game was relatively even: If all parties crash, re-play the game. The game doesn't count for score in the first instance. The player who didn't disconnect may choose a new map, and both players may choose a new leader. In the second instance, the player who didn't disconnect receives a point on the score board. In the third instance, the player who didn't disconnect wins the series. If both sides crash 3 times, reset PC/Xbox and internet. If a player was significantly ahead: Admin win is awarded for the match for all cases. In the third instance, the player who didn't disconnect wins the series. Johnson/Jerome crash: The Johnson/Jerome player loses. In the event of both players causing a crash, we will treat this case as a disconnect and follow rules around them. LIVE STREAMING & VIDEOS: Everyone: You may stream all of your own matches. You are required to feature the provided Meta Plays Logo over gameplay at all times. We request you give Meta Plays one shout-out mid-commentary, such as an invitation to make an account on the site. For casting, we recommend you use the Meta Plays Casting Tool for the best viewer experience. Content Partners: 60s delay is required. You may stream matches that aren't marked to be covered by Meta Plays. Please contact @_TheLegend_ for approval. You may upload videos at your leisure. Non-Partners: 90s delay is required. You may stream matches that aren't marked to be covered by Meta Plays or Content Partners. Please contact @_TheLegend_ for approval. We request you wait with video uploads until the Meta Plays channel has posted its version of the identical match.
  5. The third and final qualifier for for the 2v2 Amateur League Season 2! 1000 Meta Plays Ladder Points are up for grabs. The tournament will take place on Saturday, July 1st, starting at 4 PM GMT. Brackets get locked at 3:45 PM GMT. This tournament is a ONE DAY EVENT - please ensure you have enough time to play in 1 go. Seeding is based on 2v2 MMR - check yours here by searching for your Gamertag. To participate, your account: Must have 3.5 MMR or less in Ranked 2v2 War. Gamerscore in multiple games. Must have at least 500+ matches played. The Meta Plays team reserves the right to remove your sign up if you are deemed a high level player in other formats. We also reserve the right to allow players who slightly deviate from the above thresholds. @_TheLegend_ is the manager for this tournament. For any questions, concerns or requests, please reach out to him on Discord, or @ him in the comments here (if not urgent). EVENT PRIZES 1st place: 272 Meta Plays Ladder Points | Gold Medal Icon 2nd place: 202 Meta Plays Ladder Points | Silver Medal Icon 3rd place: 152 Meta Plays Ladder Points | Bronze Medal Icon 4th place: 112 Meta Plays Ladder Points | Copper Medal Icon 5-6th place: 75 Meta Plays Ladder Points 7-8th place: 59 Meta Plays Ladder Points Confused about the tournament system? Check our Tournament and Ladder info posts, and the Halo Wars 2 Season 3 announcement! GAME SETTINGS First map is picked by the higher seeded team. Losing team each game picks next map. Each map may only be played once. Valid maps: Ashes, Badlands, Bedrock, Fissures, Frontier, Mirage, Rift, Vault. No repeat leaders in a series. No Voridus. Leader repeats are judged on a team level, not a player level. No double leaders. Accidental pick of Voridus results in loss. No node strat - do not take nodes without the intent of killing Sentinels. Exception: you can draw the Sentinels to attack an enemy minibase or units, and still capture the node. Exception: Cannon Fodder can take nodes any way you want. 1 hour time limit. If base and slot building count is even/very close, and neither team has a large army advantage, the game is a draw. If one team has an army advantage, casters will send a final attack prompt. The outcome of this last attack determines whether a winner or a draw is called, based on the base/slot building count afterwards. If one team has a clear base and slot building count advantage and their opponent is not in a position to even out the game with the next attack, the team with more slot buildings wins. Replay match if the series ends on tie. The previous loser picks map in this case. No cheating or intentional exploiting of any form allowed. Hosting Games will be hosted by the higher seeded team when staff is not present. Casters will host if they are present. SOCIAL RULES Participants must be in the Meta Plays Discord. Report match results there. Forfeiting/not showing up to any match with money prizes without notice will result in disqualification and you forfeiting the prizes. 1 rescheduling opportunity is granted when external conditions force it. There will not be a second rescheduling. Forfeiting players that break rules on any of our platforms, or do so out of malicious intent will be banned from the next event. Repeat offenders will receive a ban from the entire season. There will not be a fourth chance after the season-long ban expires. Penalties for not showing up: Timer starts when 1 player is ready and neither team is currently playing a match. Late by over 10 minutes: opponent gains 1 match win. This is the wait time BEFORE a series begins. BETWEEN games in a series, the lateness limit is 5 minutes. Late by additional 5 minutes: opponent gains 1 match win for each 5 min. Once a team wins via lateness penalties, the late team is disqualified. No harassment, discrimination, or cheating accusations against players/viewers/staff on any of our platforms. You will be disqualified, forfeit of prizes in this event, and be permanently banned from all event participation. Cheating accusations are meant to handled in private with Meta Plays staff. Stalling games after final staff decisions (e.g. via cheating accusation arguments) will result in lateness penalties. No excessively derogatory messaging targeting our staff on any platform. This will result in a permanent ban on all Meta Plays platforms. Win trading will result in forfeit. Do your best to win. You may resign if you are clearly losing. Live coaching or any other external communication during matches is unacceptable and will result in a permanent ban from all Meta Plays events. Do not sign up with smurfs. Match all account usernames. We will remove suspicious sign-ups. No account sharing. You will be disqualified, forfeit of prizes in this event, and be permanently banned from all event participation. STABILITY RULES In the event of player lag disputes, players must submit speedtest results. The event manager will make a judgement call. In the event of a glitch where a building isn't building itself (the symbol preview never disappears): Within the first 3 minutes of the game, the player must type into the game chat, or notify the casters in DMs. Casters will need to confirm for validity. If the glitch is verified, an admin restart will be issued. If the glitch is not verified, the game should continue. Resigning without admin permission will be counted as a loss. In the event of a disconnection or crash: If the game was relatively even: If all parties crash, re-play the game. The game doesn't count for score in the first instance. The player who didn't disconnect may choose a new map, and both players may choose a new leader. In the second instance, the player who didn't disconnect receives a point on the score board. In the third instance, the player who didn't disconnect wins the series. If both sides crash 3 times, reset PC/Xbox and internet. If a player was significantly ahead: Admin win is awarded for the match for all cases. In the third instance, the player who didn't disconnect wins the series. Johnson/Jerome crash: The Johnson/Jerome player loses. In the event of both players causing a crash, we will treat this case as a disconnect and follow rules around them. LIVE STREAMING & VIDEOS: Everyone: You may stream all of your own matches. You are required to feature the provided Meta Plays Logo over gameplay at all times. We request you give Meta Plays one shout-out mid-commentary, such as an invitation to make an account on the site. For casting, we recommend you use the Meta Plays Casting Tool for the best viewer experience. Content Partners: 60s delay is required. You may stream matches that aren't marked to be covered by Meta Plays. Please contact @_TheLegend_ for approval. You may upload videos at your leisure. Non-Partners: 90s delay is required. You may stream matches that aren't marked to be covered by Meta Plays or Content Partners. Please contact @_TheLegend_ for approval. We request you wait with video uploads until the Meta Plays channel has posted its version of the identical match.
  6. Nakamura

    Tier Ladders, and Profile update

    Hey all, We wanted to provide a project update summarizing recent changes we have made, as well as a look into the future. Tournament and Showmatch Medals in Profile While before we used a separate profile page for your tournament stats, we have put in some effort to integrate the medals and tournament ladder rank cards into the main website profile. We have also defaulted to the "overall" setting, which shows your lifetime ranks and medals, rather than just 1 season at a time. The tournaments and Showmatches tabs will only appear on those players' profiles that have participated in our events. This makes the profiles a lot more linkable and interactable, while also providing better SEO. We hope you enjoy this update! Our Struggles with Halo Wars 2 Sign Ups We have recently shared a VLOG on YouTube about our struggles with especially the Halo Wars 2 pro league, where we would receive insufficient sign ups, in strong contrast to Age of Mythology, where a high number of players want to play. The feedback was overwhelmingly leaning in one direction - players want skill-based segregation, more than what we have been offering. Essentially we need something between our Amateur and Pro Leagues - perhaps a "Rising Star League" (feel free to suggest names). This isn't particularly simple to set up, and to ensure that we can make fair decisions about who belongs to which skill bracket, we must develop a system that makes these decisions 100% objective, as opposed to relying on personal decisions by our team (which can easily become sources of frustration). While the above is mostly a Halo Wars 2 problem, we could see our solution move Age of Mythology in a positive direction, too. What is the Tier Ladder? With all this in mind, we would like to propose the Tier Ladder (working name, we are open to suggestions): Players with a Meta Plays account will be able to sign up to a ladder A moderator will determine an initial placement. This can be based on a recent tournament and showmatch result, if available. If the player is not known, a showmatch/duel will be arranged by mods. The tier range will determine which league you will be allowed to participate in: S tier - Pro League players A tier - top Rising Star League players B tier - contending Rising Star League players C tier - new Rising Star League players D tier - top Amateur League players E tier - contending Amateur League players F tier - new Amateur League players Each tier will have a maximum size, with numbers to be determined, and subject to change over time. You can gain better spots in the list by defeating someone above you in a tournament or showmatch. By winning, you will take the spot of the person above you, whereas everyone you skipped past loses 1 spot Bo 5 and above required The event has to be relevant to the Tier Ladder format (2v2 results don't impact a 1v1 ladder etc) Non-Meta Plays events will count as well, but are subject to moderator approval Requesting showmatches is also an option where needed: Subject to moderator approval This avoids spammed requests, or cases where the players will face off in another event soon You may only issue such challenges 1 tier up Your opponent may decline with certain TBD valid reasoning At the highest levels, we, or our content partners may offer coverage and/or prizes on a case-by-case basis If we are not already aware of the event, you will have to self-report the results. Only the most recent result will count. What are the Benefits of the Tier Ladder? We have had a lot of feedback since we started regarding how the tournaments aren't for everyone. We believe the Tier Ladder, and splitting competition into Amateur, Rising Star, and Pro Leagues will service the majority of the competitive community, and offer a maximized number of players the ability to participate. In points: Everyone with a competitive mindset can participate Participants get to have the controlled tournament/showmatch experience that ranked does not offer Everyone gets clear goals to work towards, or maintain Fair play, similarly skilled opponents Separate Prizes for Amateur/Rising Star/Pro League - not just for the best few players in the world We get to work together with other content creators more When can we expect the Tier Ladder's Launch? While development of the official page has not yet started, we are about to begin working on the system. That said, we are discussing testing this with a simpler format, such as a Discord-based list for the moment. Before that though, we'd love to hear what you all have to say, as we have not yet decided on several details and rules. For the moment, we will not commit to a release date, and will run with the classic "it's ready when it's ready". This is all we have for today, but stay tuned - upon the completion of our currently active leagues, we will release a project finance update. Best wishes, The Meta Plays Team
  7. The second qualifier for for the 2v2 Amateur League Season 2! 1000 Meta Plays Ladder Points are up for grabs. The tournament will take place on Saturday, June 17th, starting at 4 PM GMT. Brackets get locked at 3:45 PM GMT. This tournament is a ONE DAY EVENT - please ensure you have enough time to play in 1 go. For those looking to contribute to the main event, you may do so via our Donation Page, using the HW 2 option! Seeding is based on 2v2 MMR - check yours here by searching for your Gamertag. To participate, your account: Must have 3.5 MMR or less in Ranked 2v2 War. Gamerscore in multiple games. Must have at least 500+ matches played. The Meta Plays team reserves the right to remove your sign up if you are deemed a high level player in other formats. We also reserve the right to allow players who slightly deviate from the above thresholds. @_TheLegend_ is the manager for this tournament. For any questions, concerns or requests, please reach out to him on Discord, or @ him in the comments here (if not urgent). EVENT PRIZES 1st place: 435 Meta Plays Ladder Points | Gold Medal Icon 2nd place: 330 Meta Plays Ladder Points | Silver Medal Icon 3rd place: 225 Meta Plays Ladder Points | Bronze Medal Icon 4th place: 195 Meta Plays Ladder Points | Copper Medal Icon 5-8th place: 74 Meta Plays Ladder Points Confused about the tournament system? Check our Tournament and Ladder info posts, and the Halo Wars 2 Season 3 announcement! GAME SETTINGS First map is picked by the higher seeded team. Losing team each game picks next map. Each map may only be played once. Valid maps: Ashes, Badlands, Bedrock, Fissures, Frontier, Mirage, Rift, Vault. No repeat leaders in a series. No Voridus. Leader repeats are judged on a team level, not a player level. No double leaders. Accidental pick of Voridus results in loss. No node strat - do not take nodes without the intent of killing Sentinels. Exception: you can draw the Sentinels to attack an enemy minibase or units, and still capture the node. Exception: Cannon Fodder can take nodes any way you want. 1 hour time limit. If base and slot building count is even/very close, and neither team has a large army advantage, the game is a draw. If one team has an army advantage, casters will send a final attack prompt. The outcome of this last attack determines whether a winner or a draw is called, based on the base/slot building count afterwards. If one team has a clear base and slot building count advantage and their opponent is not in a position to even out the game with the next attack, the team with more slot buildings wins. Replay match if the series ends on tie. The previous loser picks map in this case. No cheating or intentional exploiting of any form allowed. Hosting Games will be hosted by the higher seeded team when staff is not present. Casters will host if they are present. SOCIAL RULES Participants must be in the Meta Plays Discord. Report match results there. Forfeiting/not showing up to any match with money prizes without notice will result in disqualification and you forfeiting the prizes. 1 rescheduling opportunity is granted when external conditions force it. There will not be a second rescheduling. Forfeiting players that break rules on any of our platforms, or do so out of malicious intent will be banned from the next event. Repeat offenders will receive a ban from the entire season. There will not be a fourth chance after the season-long ban expires. Penalties for not showing up: Timer starts when 1 player is ready and neither team is currently playing a match. Late by over 10 minutes: opponent gains 1 match win. This is the wait time BEFORE a series begins. BETWEEN games in a series, the lateness limit is 5 minutes. Late by additional 5 minutes: opponent gains 1 match win for each 5 min. Once a team wins via lateness penalties, the late team is disqualified. No harassment, discrimination, or cheating accusations against players/viewers/staff on any of our platforms. You will be disqualified, forfeit of prizes in this event, and be permanently banned from all event participation. Cheating accusations are meant to handled in private with Meta Plays staff. Stalling games after final staff decisions (e.g. via cheating accusation arguments) will result in lateness penalties. No excessively derogatory messaging targeting our staff on any platform. This will result in a permanent ban on all Meta Plays platforms. Win trading will result in forfeit. Do your best to win. You may resign if you are clearly losing. Live coaching or any other external communication during matches is unacceptable and will result in a permanent ban from all Meta Plays events. Do not sign up with smurfs. Match all account usernames. We will remove suspicious sign-ups. No account sharing. You will be disqualified, forfeit of prizes in this event, and be permanently banned from all event participation. STABILITY RULES In the event of player lag disputes, players must submit speedtest results. The event manager will make a judgement call. In the event of a glitch where a building isn't building itself (the symbol preview never disappears): Within the first 3 minutes of the game, the player must type into the game chat, or notify the casters in DMs. Casters will need to confirm for validity. If the glitch is verified, an admin restart will be issued. If the glitch is not verified, the game should continue. Resigning without admin permission will be counted as a loss. In the event of a disconnection or crash: If the game was relatively even: If all parties crash, re-play the game. The game doesn't count for score in the first instance. The player who didn't disconnect may choose a new map, and both players may choose a new leader. In the second instance, the player who didn't disconnect receives a point on the score board. In the third instance, the player who didn't disconnect wins the series. If both sides crash 3 times, reset PC/Xbox and internet. If a player was significantly ahead: Admin win is awarded for the match for all cases. In the third instance, the player who didn't disconnect wins the series. Johnson/Jerome crash: The Johnson/Jerome player loses. In the event of both players causing a crash, we will treat this case as a disconnect and follow rules around them. LIVE STREAMING & VIDEOS: Everyone: You may stream all of your own matches. You are required to feature the provided Meta Plays Logo over gameplay at all times. We request you give Meta Plays one shout-out mid-commentary, such as an invitation to make an account on the site. For casting, we recommend you use the Meta Plays Casting Tool for the best viewer experience. Content Partners: 60s delay is required. You may stream matches that aren't marked to be covered by Meta Plays. Please contact @_TheLegend_ for approval. You may upload videos at your leisure. Non-Partners: 90s delay is required. You may stream matches that aren't marked to be covered by Meta Plays or Content Partners. Please contact @_TheLegend_ for approval. We request you wait with video uploads until the Meta Plays channel has posted its version of the identical match.
  8. We're going to cast all the games of The Wisdom of Thoth!
  9. We're going to cast all the games of The Wisdom of Thoth!
  10. We're going to cast all the games of The Wisdom of Thoth!
  11. We're going to cast all the games of The Wisdom of Thoth!
  12. We're going to cast all the games of The Wisdom of Thoth!
  13. We're going to cast all the games of The Wisdom of Thoth!
  14. We're going to cast all the games of The Wisdom of Thoth!
  15. We're going to cast all the games of The Wisdom of Thoth!
  16. Nakamura

    DM Revival Cup #1

    @Gordalffinal warning, your spot will be given away if you are not in the discord and scheduling by the end of this week (midnight, Sunday EU time).
  17. Nakamura

    DM Revival Cup #1

    @GordalfPlease join the DM discord so that we can begin scheduling! https://discord.gg/g74hNtt
  18. Nakamura

    DM Revival Cup #1

    It's one of those things that has been considered cheating in our other tournaments. Gaia has seen enough buffs in the DM patch that we no longer need this to make her work.
  19. The main event of the 2v2 Amateur League Season 2! $250 and 2500 Meta Plays Ladder Points are up for grabs. Brackets:
  20. The third and final qualifier for the 2v2 Amateur League Season 2! 1000 Meta Plays Ladder Points are up for grabs. Brackets pending.
  21. The second qualifier for the 2v2 Amateur League Season 2! 1000 Meta Plays Ladder Points are up for grabs. Brackets:
  22. Nakamura

    DM Revival Cup #1

    The DM Revival Cup is a rolling event series to provide the community with practice opportunities until Age of Mythology: Retold releases. They will exist alongside the Meta Plays seasons, but have no main event to qualify to, and are funded by sponsorship activities via Nakamura's Twitch channel. $100 and 1000 Meta Plays Points are up for grabs. The purpose of these events is to provide practice to the community until Age of Mythology: Retold releases. The tournament will begin on May 26th, and players must complete 1 round per week at a time of the players' choice. The winner finals, losers finals and grand finals must be live streamed. Seeding is an admin decision. Future events will be seeded based on Meta Plays Ladder Points. @Nakamura is the manager for this tournament. For any questions, concerns or requests, please reach out to him on Discord, or @ him in the comments here (if not urgent). EVENT PRIZES 1st place: $40 | 255 Meta Plays Ladder Points | Gold Medal Icon 2nd place: $30 | 185 Meta Plays Ladder Points | Silver Medal Icon 3rd place: $20 | 135 Meta Plays Ladder Points | Bronze Medal Icon 4th place: $10 | 95 Meta Plays Ladder Points | Copper Medal Icon 5-6th place: 54 Meta Plays Ladder Points 7-8th place: 37 Meta Plays Ladder Points 9-12th place: 24 Meta Plays Ladder Points 13-16th place: 17 Meta Plays Ladder Points GAME SETTINGS Use Age of Mythology: Extended Edition on Steam. Game mod: DM Patch 2023. No repeats of any god you have used in the current series. Accidental pick of an already used god will has the following penalties: The match is invalid - head back to lobby. Your opponent may optionally pick a specific god for you that hasn't been used yet. The lower seed should start the map ban. Alternate bans until the number of remaining maps matches the series size. First map per round is picked by the higher seed. Losing player each game picks next map. Each map may only be played once. Valid maps: Alfheim, Arabia, Arctic Craters, Blue Lagoon, Frozen Wastes, Mirage, Oasis, Olympus, Savannah, Tundra, Wetlands. No excessive wall connector spamming allowed. Banned cases: Connector spam to clog up the map Acceptable cases include: 4 pieces around towers 4 pieces to save dock builder Segments to seal off a gap that was meant to be walled No hunt deleting. No unnatural wall usage, such as deleting wall segments and setting up a gate network. No Gaia Forests around Gold Mines or Settlements. No cheating of any form. HOSTING Games will be hosted by the higher seeded player. SOCIAL RULES Participants must be in the DM Discord. Report match results there, with replays, even if they were casted. Replays should be named with the following format: Round X - Player 1 Name vs Player 2 Name - Game # We will not count matches that you fail to properly report. Please cooperate for the sake of timeliness. Forfeiting/not showing up to any match with prizes and without notice will result in disqualification and you forfeiting the prizes. 1 rescheduling opportunity is granted when external conditions force it. There will not be a second rescheduling. Forfeiting players that break rules on any of our platforms, or do so out of malicious intent will be banned from the next event. Repeat offenders will receive a ban from the entire season. There will not be a fourth chance after the season-long ban expires. Penalties for not showing up: Timer starts when 1 player is ready and neither player is currently playing a match. Late by over 10 minutes: opponent gains 1 match win. This is the wait time BEFORE a series begins. BETWEEN games in a series, the lateness limit is 5 minutes. Late by additional 5 minutes: opponent gains 1 match win for each 5 min. Once a player wins via lateness penalties, the late player is disqualified. Players must play live streamed games with the assigned streamers present. Failing to do so will be counted as lateness. All live games played on non-approved channels are invalid. No harassment, discrimination, or cheating accusations against players/viewers/staff on any of our platforms. You will be disqualified, forfeit of prizes in this event, and be permanently banned from all event participation. Cheating accusations are meant to handled in private with Meta Plays staff. Stalling games after final staff decisions (e.g. via cheating accusation arguments) will result in lateness penalties. No excessively derogatory messaging targeting our staff on any platform. This will result in a permanent ban on all Meta Plays platforms. Win trading will result in forfeit. Do your best to win. You may resign if you are clearly losing. Live coaching or any other external communication during matches is unacceptable and will result in a permanent ban from all Meta Plays events. Do not sign up with smurfs. Match all account usernames. We will remove suspicious sign-ups. In the event of player lag disputes, players must submit speedtest results. The event manager will make a judgement call. No account sharing. You will be disqualified, forfeit of prizes in this event, and be permanently banned from all event participation. PAYMENT You will be paid approximately 2-5 work days after the event. Please reach out to @Nakamura with your payment information after the event. If you do not provide payment information despite requests within 60 days after the event, you forfeit the prize money. You confirm that the account you provide is owned by you. We do not take responsibility for funds getting lost to third parties in the event of the account not belonging to you. We will not pay out to a known third party. We can pay out via bank transfers or PayPal. We do not pay out via other methods. We do not pay extra to cover transfer fees. This tournament takes place during a war period. Ukraine has been invaded by Russia and Belarus. In light of NATO sanctions against Russia and Belarus, we are not able to pay out prizes to Russian and Belarusian competitors residing in Russia or Belarus. Russian or Belarusian citizens are not affected by this if they reside in an un-sanctioned country, or have financial accounts in such a country able to receive payments. Affected prizes will be paid to a selected charity unrelated to the war, chosen by our staff. LIVE STREAMING & VIDEOS Everyone: You may stream all of your own matches. You are required to feature the provided Meta Plays Logo over gameplay at all times. We request you give Meta Plays one shout-out mid-commentary, such as an invitation to make an account on the site. For casting, we recommend you use the Meta Plays Casting Tool for the best viewer experience. Content Partners: 60s delay is required for live games. You may stream any match from replay, and any live game before the final 4. Please contact @Nakamura to be linked from the bracket. Content Partners are prioritized for live games over non-partners.. You may upload videos at your leisure. Non-Partners: Casting approval is required. Please contact @Nakamura to request permission. Once approved, you may stream any match from replay, and any live game before the final 4. 90s delay is required for live games. We request you wait with video uploads until the Meta Plays channel has posted its version of the identical match.
  23. Nakamura

    The Wisdom of Thoth

    Seeding is based on your Season 4 Ladder score. Will be updated shortly.
  24. The first qualifier for the 2v2 Amateur League Season 2! 1000 Meta Plays Ladder Points are up for grabs.
  25. The first qualifier for for the 2v2 Amateur League Season 2! 1000 Meta Plays Ladder Points are up for grabs. The tournament will take place on Saturday, May 20th, starting at 4 PM GMT. Brackets get locked at 3:45 PM GMT. This tournament is a ONE DAY EVENT - please ensure you have enough time to play in 1 go. For those looking to contribute to the main event, you may do so via our Donation Page, using the HW 2 option! Seeding is based on 2v2 MMR - check yours here by searching for your Gamertag. To participate, your account: Must have 3.5 MMR or less. Gamerscore in multiple games. Must have at least 1000+ matches played. The Meta Plays team reserves the right to remove your sign up if you are deemed a high level player in other formats. @_TheLegend_ is the manager for this tournament. For any questions, concerns or requests, please reach out to him on Discord, or @ him in the comments here (if not urgent). EVENT PRIZES 1st place: 272 Meta Plays Ladder Points | Gold Medal Icon 2nd place: 202 Meta Plays Ladder Points | Silver Medal Icon 3rd place: 152 Meta Plays Ladder Points | Bronze Medal Icon 4th place: 112 Meta Plays Ladder Points | Copper Medal Icon 5-6th place: 75 Meta Plays Ladder Points 7-8th place: 59 Meta Plays Ladder Points Confused about the tournament system? Check our Tournament and Ladder info posts, and the Halo Wars 2 Season 3 announcement! GAME SETTINGS Higher seeded team may veto 1 map per series. First map is picked by the higher seeded team. Losing team each game picks next map. Each map may only be played once. Valid maps: Ashes, Badlands, Bedrock, Fissures, Frontier, Mirage, Rift, Vault. No repeat leaders in a series. No Voridus. Leader repeats are judged on a team level, not a player level. No double leaders. Accidental pick of Voridus results in loss. No node strat - do not take nodes without the intent of killing Sentinels. Exception: you can draw the Sentinels to attack an enemy minibase or units, and still capture the node. Exception: Cannon Fodder can take nodes any way you want. 1 hour time limit. If base and slot building count is even/very close, and neither team has a large army advantage, the game is a draw. If one team has an army advantage, casters will send a final attack prompt. The outcome of this last attack determines whether a winner or a draw is called, based on the base/slot building count afterwards. If one team has a clear base and slot building count advantage and their opponent is not in a position to even out the game with the next attack, the team with more slot buildings wins. Replay match if the series ends on tie. The previous loser picks map in this case. No cheating or intentional exploiting of any form allowed. Hosting Games will be hosted by the higher seeded team when staff is not present. Casters will host if they are present. SOCIAL RULES Participants must be in the Meta Plays Discord. Report match results there. Forfeiting/not showing up to any match with money prizes without notice will result in disqualification and you forfeiting the prizes. 1 rescheduling opportunity is granted when external conditions force it. There will not be a second rescheduling. Forfeiting players that break rules on any of our platforms, or do so out of malicious intent will be banned from the next event. Repeat offenders will receive a ban from the entire season. There will not be a fourth chance after the season-long ban expires. Penalties for not showing up: Timer starts when 1 player is ready and neither team is currently playing a match. Late by over 10 minutes: opponent gains 1 match win. This is the wait time BEFORE a series begins. BETWEEN games in a series, the lateness limit is 5 minutes. Late by additional 5 minutes: opponent gains 1 match win for each 5 min. Once a team wins via lateness penalties, the late team is disqualified. No harassment, discrimination, or cheating accusations against players/viewers/staff on any of our platforms. You will be disqualified, forfeit of prizes in this event, and be permanently banned from all event participation. Cheating accusations are meant to handled in private with Meta Plays staff. Stalling games after final staff decisions (e.g. via cheating accusation arguments) will result in lateness penalties. No excessively derogatory messaging targeting our staff on any platform. This will result in a permanent ban on all Meta Plays platforms. Win trading will result in forfeit. Do your best to win. You may resign if you are clearly losing. Live coaching or any other external communication during matches is unacceptable and will result in a permanent ban from all Meta Plays events. Do not sign up with smurfs. Match all account usernames. We will remove suspicious sign-ups. No account sharing. You will be disqualified, forfeit of prizes in this event, and be permanently banned from all event participation. STABILITY RULES In the event of player lag disputes, players must submit speedtest results. The event manager will make a judgement call. In the event of a glitch where a building isn't building itself (the symbol preview never disappears): Within the first 3 minutes of the game, the player must type into the game chat, or notify the casters in DMs. Casters will need to confirm for validity. If the glitch is verified, an admin restart will be issued. If the glitch is not verified, the game should continue. Resigning without admin permission will be counted as a loss. In the event of a disconnection or crash: If the game was relatively even: If all parties crash, re-play the game. The game doesn't count for score in the first instance. The player who didn't disconnect may choose a new map, and both players may choose a new leader. In the second instance, the player who didn't disconnect receives a point on the score board. In the third instance, the player who didn't disconnect wins the series. If both sides crash 3 times, reset PC/Xbox and internet. If a player was significantly ahead: Admin win is awarded for the match for all cases. In the third instance, the player who didn't disconnect wins the series. Johnson/Jerome crash: The Johnson/Jerome player loses. In the event of both players causing a crash, we will treat this case as a disconnect and follow rules around them. LIVE STREAMING & VIDEOS: Everyone: You may stream all of your own matches. You are required to feature the provided Meta Plays Logo over gameplay at all times. We request you give Meta Plays one shout-out mid-commentary, such as an invitation to make an account on the site. For casting, we recommend you use the Meta Plays Casting Tool for the best viewer experience. Content Partners: 60s delay is required. You may stream matches that aren't marked to be covered by Meta Plays. Please contact @_TheLegend_ for approval. You may upload videos at your leisure. Non-Partners: 90s delay is required. You may stream matches that aren't marked to be covered by Meta Plays or Content Partners. Please contact @_TheLegend_ for approval. We request you wait with video uploads until the Meta Plays channel has posted its version of the identical match.
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