AoM Retold Feature Requests
Post your feature ideas here. Upvote or downvote and discuss these. Everything will be forwarded to the developers. Popular requests may or may not make it into the game - all decisions are made by developers.
68 ideas
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28 votes
Clan Feature
Allow players to form clans, represent as a username prefix, feature in player profiles
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28 votes
Allow rewinding/seeking in replays
When you want to go back to a point in a replay, you have to restart it. StarCraft 2 allows to both fast forward and rewind in replays, which is highly convenient.
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25 votes
Add a player color picker in lobbies and skirmish
A much requested feature across the board.
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23 votes
Matchmaking Party System
Allow players to enter a party to form a premade matchmaking team.
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23 votes
Player Profile: Win rates per god/map
Create a player profile window to show win rates of each god - if I click on Zeus in the dropdown, and 1v1 supremacy in the matchmaking filter, show me my win % vs all gods in 1v1 supremacy ranked. Also list win% per map separately. Provide in 1v1, 2v2, 3v3 (playlisted modes). Do not fetch data from custom games as they create noise. Filter for seasons if those are a thing.
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23 votes
Separate ratings for 1v1 and teams
The different formats should be considered for different leaderboards.
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23 votes
In-game friend list for inviting and chatting
Allow us to connect with each other in the game itself.
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20 votes
Add community maps on a regular basis
Launch with all currently important community maps, as seen in the Voobly and DM patches.
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19 votes
Signify upgrades that don't change visuals
Without mods, it's not immediately readable that certain upgrades are in effect
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18 votes
ELO to use AoM original algorithm (w/ decay & seasons)
The EE ELO algorhythm rewards beating low ELO players too much, leading to inflation. It would be great to have seasonal leaderboards and/or rating decay to keep activity going.
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17 votes
Make scenarios support replays and spectators
It would be hugely useful for content creators and tournaments to make scenarios more accessible to cover with replays and spectator mode
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16 votes
Display hidden stats directly in the UI
No stats should be hidden. Achieve parity with text mods as a minimum, but ideally provide hover states when available.
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15 votes
Improve idle banner UI
Separate idles between villagers, caravans and fishing ships, display the number of idles. A very common feature in UI mods.
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14 votes
Global chat channels
Provide: New player chat | Expert Chat | Deathmatch | Looking for group | Scenario chat - There should be no user # limit
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14 votes
Ability to queue attack move, patrol, guard
This allows complex order queues, significantly improving QoL.
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13 votes
Replays/Spectator: Capture everyone's camera movement
Currently only the original player's PoV is shown in replays, and not at all in spectator mode.
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11 votes
Hotkey support for upgrades
Not having hotkeys for upgrades forces us to click these. Not cool!
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11 votes
Tweak default settings for Deathmatch games
Disable titans, and use the DM map set as defaults, and ensure that the mode doesn't spawn relics that don't affect it (upgrade cost reductions).
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11 votes
Map veto in ranked
Give each team a few vetos against the map pool - the maps not vetoed by either side are are the pool for the match. In teams, the party boss chooses them.
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10 votes
Ability to browse the client while matchmaking/in lobby
We should be able to view other hosted games and the chat channels while we are waiting for a match both in matchmaking, and in a private room.
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10 votes
Social matchmaking for popular scenarios
Make it possible to matchmake into misc scenario-based modes, such as zelda or mythodea or tiny
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10 votes
Add APM statistic in main UI, and spectator/replay modes
Observer mode and replays don't provide information on player APM. It would be an interesting statistic to have, as it's a frequent topic when players are trying to measure skill.
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10 votes
Add a ranking limit option for custom games
Allow players to set a ranking limit that only allows players within a defined range to join.
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8 votes
Progression System
Award XP for playing matches, scaling with performance. At level ups, unlock inventory items such as profile avatars, avatars, player card images for load screens, emojis, skins etc
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8 votes
Add victory condition settings for custom games
Ability to customize what win conditions are valid for the match. Remove conquest as a game mode - this feature makes it unnecessary.