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AoM Retold Feature Requests

Post your feature ideas here. Upvote or downvote and discuss these. Everything will be forwarded to the developers. Popular requests may or may not make it into the game - all decisions are made by developers.

80 ideas

  1. 34 votes
    Guests cannot vote

    In-game friend list for inviting and chatting

    Allow us to connect with each other in the game itself.
    Nakamura
    140
    views
    3
    comments

  2. 14 votes
    Guests cannot vote

    Progression System

    Award XP for playing matches, scaling with performance. At level ups, unlock inventory items such as profile avatars, avatars, player card images for load screens, emojis, skins etc
    Nakamura
    164
    views
    3
    comments

  3. 21 votes
    Guests cannot vote

    Ability to queue attack move, patrol, guard

    This allows complex order queues, significantly improving QoL.
    Nakamura
    111
    views
    1
    comment

  4. 8 votes
    Guests cannot vote

    Individual unit cards in the UI

    When selecting multiple units, having individual units as cards, such as in aoe 1 and 2 is superior for unit control. This can replace showing a random unit's detailed card. The batch cards can still be used on the side, too.
    Nakamura
    113
    views
    1
    comment

  5. 8 votes
    Guests cannot vote

    Autoqueue on/off option

    There's a portion of the community who would like to experience macromanagement without the autoqueue function in the game. It's not possible to remove it by modding - please provide an on/off switch, with on being default.
    Nakamura
    122
    views
    1
    comment

  6. 28 votes
    Guests cannot vote

    Add community maps on a regular basis

    Launch with all currently important community maps, as seen in the Voobly and DM patches.
    Nakamura
    123
    views
    2
    comments

  7. 3 votes
    Guests cannot vote

    Ability to "tab" cycle through the current selection

    A very practical way of handling large groups of selections, such as a control group with all your production structures - for example I can press tab twice to bring up the training UI for my fortresses, which are the third building category in my selection.
    Nakamura
    106
    views
    2
    comments

  8. 32 votes
    Guests cannot vote

    Add a player color picker in lobbies and skirmish

    A much requested feature across the board.
    Nakamura
    142
    views
    1
    comment

  9. 10 votes
    Guests cannot vote

    Tweak default settings for Deathmatch games

    Disable titans, and use the DM map set as defaults, and ensure that the mode doesn't spawn relics that don't affect it (upgrade cost reductions).
    Nakamura
    129
    views
    2
    comments

  10. 23 votes
    Guests cannot vote

    ELO to use AoM original algorithm (w/ decay & seasons)

    The EE ELO algorhythm rewards beating low ELO players too much, leading to inflation. It would be great to have seasonal leaderboards and/or rating decay to keep activity going.
    Nakamura
    137
    views
    1
    comment

  11. 13 votes
    Guests cannot vote

    Ability to browse the client while matchmaking/in lobby

    We should be able to view other hosted games and the chat channels while we are waiting for a match both in matchmaking, and in a private room.
    Nakamura
    110
    views
    1
    comment

  12. 31 votes
    Guests cannot vote

    Player Profile: Win rates per god/map

    Create a player profile window to show win rates of each god - if I click on Zeus in the dropdown, and 1v1 supremacy in the matchmaking filter, show me my win % vs all gods in 1v1 supremacy ranked. Also list win% per map separately. Provide in 1v1, 2v2, 3v3 (playlisted modes). Do not fetch data from custom games as they create noise. Filter for seasons if those are a thing.
    Nakamura
    160
    views
    1
    comment

  13. 20 votes
    Guests cannot vote

    Replays/Spectator: Capture everyone's camera movement

    Currently only the original player's PoV is shown in replays, and not at all in spectator mode.
    Nakamura
    106
    views
    0
    comments

  14. 11 votes
    Guests cannot vote

    Add a ranking limit option for custom games

    Allow players to set a ranking limit that only allows players within a defined range to join.
    Nakamura
    118
    views
    0
    comments

  15. -3 votes
    Guests cannot vote

    Camera location hotkeys

    Add 8 camera location hotkeys
    Nakamura
    107
    views
    0
    comments

  16. 6 votes
    Guests cannot vote

    Segmented HP bars that scale in size with HP

    HP bars are difficult to read - segmenting them and scaling their size would help gauge fights a bit better.
    Nakamura
    109
    views
    0
    comments

  17. 10 votes
    Guests cannot vote

    Add APM statistic in main UI, and spectator/replay modes

    Observer mode and replays don't provide information on player APM. It would be an interesting statistic to have, as it's a frequent topic when players are trying to measure skill.
    Nakamura
    105
    views
    0
    comments

  18. 3 votes
    Guests cannot vote

    Manual triggering for unit abilities (toggle in settings)

    Allow players to manually target abilities, turning automatic use off
    Nakamura
    113
    views
    0
    comments

  19. 8 votes
    Guests cannot vote

    Add victory condition settings for custom games

    Ability to customize what win conditions are valid for the match. Remove conquest as a game mode - this feature makes it unnecessary.
    Nakamura
    102
    views
    0
    comments

  20. 11 votes
    Guests cannot vote

    Add a cooldown for unit VO on spammed orders

    It's annoying to listen to overlapping voice lines and building sounds when you do the same action many times.
    Nakamura
    111
    views
    0
    comments

  21. 13 votes
    Guests cannot vote

    Rally points on units

    Allow placing rally points on units. Newly trained units will follow the target unit
    Nakamura
    114
    views
    0
    comments

  22. 16 votes
    Guests cannot vote

    Global chat channels

    Provide: New player chat | Expert Chat | Deathmatch | Looking for group | Scenario chat - There should be no user # limit
    Nakamura
    110
    views
    0
    comments

  23. 35 votes
    Guests cannot vote

    Clan Feature

    Allow players to form clans, represent as a username prefix, feature in player profiles
    Nakamura
    120
    views
    0
    comments

  24. 28 votes
    Guests cannot vote

    Signify upgrades that don't change visuals

    Without mods, it's not immediately readable that certain upgrades are in effect
    Nakamura
    115
    views
    0
    comments

  25. 10 votes
    Guests cannot vote

    Social matchmaking for popular scenarios

    Make it possible to matchmake into misc scenario-based modes, such as zelda or mythodea or tiny
    Nakamura
    110
    views
    0
    comments






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