Jump to content
  • Sign Up

Prestige Rankings

  1. Nakamura

    Nakamura

    Project Director


    • Points

      26

    • Posts

      619


  2. clam_chowdah

    clam_chowdah

    Member


    • Points

      8

    • Posts

      15


  3. KeeN_Flame

    KeeN_Flame

    Member


    • Points

      7

    • Posts

      21


  4. reGulate

    reGulate

    Member


    • Points

      5

    • Posts

      4


Popular Content

Showing content with the highest reputation since 02/13/2018 in Posts

  1. Hey there, I made some images using the major god frame of AoM and the minor god pictures. Thus we can now speculate about what everyone of them as major god would grant to the players. Or just use the imagery as avatars, for modding or whatever. You might want to crop the images a bit, since there is some transparent space towards the borders. At the end there are just the frames with no content and cropped, if you want to put in something else.
    4 points
  2. In this guide will be explained how to setup your Extended Edition in the most optimal way to reduce lag. Step 1. Load up Age of Mythology Extended Edition. And click on the gear icon that has a red circle around it on the image below. Step 2. In the graphics options menu turn everything off. And turn Shadow quality to off as well. (Vsync does not work in EE, and it doesn't matter how good your pc is, it'll lag multiplayer games hardcore if you leave these options on.) Step 3. Turn Play in Window on(A must if you want to stream EE, and overall lags less as well.) Step 4. Make sure Unlock Camera is OFF. I know many new players like this feature but you'll be lagging the game because the game renders more units on your screen at once, and you wont be able to micro properly because its so far zoomed out.(Itll make you play worse in the long run.) And yes even if you have a good PC, do not use this feature. Edit 2020-27-4: KEEP vsync ON!! they fixed it in the latest patch, it greatly improves performance. For more ways how to reduce lag for voobly and extended edition(and any other game for PC.) go Here :
    3 points
  3. Just to go on the record, I personally am not taking sides in this. I do think that people should be free to present their argument in the open once the private channel doesn't result in anything. Sure, things went beyond the scope of a civilized discussion, but when the staffworthyness of someone is questioned time and time again, the public needs to be able to have input. In my personal opinion, there is way too much moderation, and way too little free speech on RTS-S.
    3 points
  4. Hi, I'm bringing a way for even noob players to beat high level players. You just need to go up 4:30 and aq turma and murm. While the your army is demolishing any kind of resistance from the enemy, you should take some time to prepare mentally for all the flame you are going to get because you play oranos. Usually, when you demolish his expensive army a few times with your dirt cheap turmas, you can go on and take 3tc as there is no way they can counter it because you can just spam cheirobalista and kill everything from behind 2 barracks. Now that you have an even stronger economy than the already op oranos economy, you can go make some coffee while waiting a few minutes for enough resources to go mythic. Usually, if you're not that bad, you will still be mythic 2 or 3 minutes before your opponent reaches heroic. After that, you just need to aq units to his gold mine and build palaces everywhere on the map. With this strategy, you should be able to win a lot of players that would otherwise destroy you if you weren't playing oranos. I would say that the only downside to this strategy is the psychological factor. People will say "oranos no skill", "your god is retarded" and things like that but you can just counter them with easy comebacks like "no, oranos actually takes skill". Just don't admit that oranos actually takes 0 skill and you will make them ragequit. For me this strategy worked almost every time, i can now compete with top players even though im a mainstream noob, so everyone should try it too. Voobly needs more oranos players now than ever.
    3 points
  5. Welcome Halo Wars 2 Players, Hello fellow RTS players from both Xbox and PC! I am Hosticide, or Chris, and I welcome you to the Halo Wars 2 section of Meta Plays! Today is launch-day for a lot of exciting content, including a bunch of planned Halo Wars 2 Tournaments! I wanted to create a forum post to get things started and to get to know each other. So let's introduce ourselves! Some easy stuff to say in your posts: Your Gamertag. Your favorite/main leader(s). How long have you played the Halo Wars series? Your matchmaking experiences Something you want changed or added to Halo Wars 2 There are just a bit of topics you can add to your post if you want, or don't I'm not your parents. Here is my post below to get us started! I am Hosticide (GT: BtC Hosticide). I have played the Halo Wars series since launch day of the original Halo Wars. I entered the competitive scene on launch day of Halo Wars 2 by playing matches in Gamebattles and being a top finisher in Breaking the Clutch's first ever tournament in March 2017. Even since then I joined the staff of BtC and I have hosted countless tournaments in the community. I was one of the three main organizers and a caster for the Halo Wars Championship League for four seasons, A tournament organizer for Halo Wars Tournament Central, and now I am here as a caster and moderator for Meta Plays. My 4+ years in the Halo Wars competitive scene will give me the experience to cast here with Nakamura for these future events, and I cannot wait to see how they turn out! As for gameplay, my favorite leaders are Kinsano and Atriox. I have been a consistent Kinsano player since her release in Season 1, but recently picked up Atriox for his viability in online ladder. If I could some stuff to Halo Wars 2, I would add a forge mode and a custom games browser. These two additions would basically give the game unlimited replayability! Now that I have given you some info about me, what's up with everyone else?! ~Hosticide
    2 points
  6. I am Metalizer, gamertag: Metalizer4840 (Change your tag they said its like Discord now it doesnt show numbers .....) I played the Halo Wars campaign just before Halo Wars 2 was released. After finishing the campaign i continued with the Halo Wars 2 campaign. After that I got hooked playing deathmatch. I entered the competitive scene of Halo Wars 2 by playing a few tournaments but i usually dont compete in every tournament. I also joined the staff of EuropaHalo and I have helped hosting a few Halo Wars 2 tournaments organized by Europa Halo, mainly we focus on the FPS side though. Excited to see how Meta Plays will evolve. My favorite leaders are Cutter, Forge and Decimus. Cutter is my bread and butter If I could change some stuff to Halo Wars 2, I would remove cloacks and shields on banished bases. Recently i started playing Halo Wars 2 again after a long break. I also stream at www.twitch.tv/belgian_metalizer/ . Be warned though, expect hard hitting metal music when i play RTS games.
    2 points
  7. EE Patch 2.7 Most Complete and Correct Changelog Hi there, Unbeknownst to many people is the fact that the official changelogs are not always complete. Thus I have taken it upon myself to write my own notes which I hope are first of all more complete and also try to be clearer in some aspects. A little explanation of the format I use. The official name for Atlantean heroes would be written like this: "unit (Hero)". I do not write it like this because I prefer to not have so many () in my notes. Instead I write "Hero unit" (for example Hero Murmillo). If it says (Hero) Destroyer this means both the Hero Destroyer and the regular Destroyer. So (Shennong) Fire Lance means both the regular Fire Lance and the Shennong Fire Lance. If I say "Now provides" or "Now deals", this means that before this patch it didn't do what follows these lines. Meaning it is a brand new addition to the game. This changelog provides only the changes which are most relevant to competitive play. Things such as texture and game menu fixes that have no influence over a game are not included. If you spot any mistakes in this changelog please let me know so I can optimize this list. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- General Balance Changes: Greek Balance Changes: Egyptian Balance Changes: Norse Balance Changes: Atlantean Balance Changes: Chinese Balance Changes: Deathmatch Balance Changes: Balance Related Bug Fixes: Most Relevant Bug Fixes: Map Changes:
    2 points
  8. Hey all, I am a 2000+ Extended Edition player by the name of clam_chowdah. I am sharing with you a good strategy for Oranos, this strategy is particularly good if you are just starting in your AoM career. This is a pretty simple guide to starting Oranos. This is solely for land maps and not for water, but it can be done on any land map. Build a granary with your starting villager then go to food (hunt>chickens>berries>goats/pigs) hunt is the best to start at Buy Hunting Dogs as soon as the granary goes up(this drastically improves how fast your villagers gather food) Next villager to food (got to bring in daaaa meat fam) Next villager to wood Next villager to gold + build a house when you get 25 gold Next villager to food (preferably a different food source for example chickens or berries or ideally another hunt patch) As soon as you get 100 wood and 100 gold build a temple with your wood villager Next villager to food Next villager to food Advance into Prometheus While upgrading to Prometheus make sure to have 3-2-2 (3 on food 2 on wood and 2 on gold) Buy Handaxe and Pickaxe at the granary As soon as you advance build a barracks and counter barracks with a gold or wood villager and then queue Prometheans, murmillo, and turma Make sure to queue villagers again and send the next one to food then gold then wood Attack with your army right away!! Keep building up an army and destroy your opponents! DON'T FORGET HOUSES!!!! Obviously there is a lot more to be said like what to do after the first 8 minutes of the match, but this is a good start if you are somewhat new and want to get exponentially better. I made a quick tutorial for all my fellow visual learners at this link if you want to watch it in action! If you want more advanced guides in the future or have any questions/comments, let me know! https://www.twitch.tv/videos/256391853
    2 points
  9. Hey guys, so apparently AoM EE patching may be on the table. I made a survey so we can discuss what is important for us. Please fill it out, it's just 2 questions. https://www.surveymonkey.co.uk/r/JW7ML2Y
    2 points
  10. 2 points
  11. 2 points
  12. Steam: StriKeR Voobly: IamStriKeR God: Isis
    2 points
  13. Houdini/Kagura - Thor .... Yoshii you going down "coach"
    2 points
  14. 2 points
  15. Hey Legend! I’ll sign up as a Zeus player, very nice initiative!
    2 points
  16. Voobly:CrazyAnton4 God:I will start with zeus
    2 points
  17. Im New here for these Mode, but lets see what happens. I will start with Zeus
    2 points
  18. 2 points
  19. 2 points
  20. 2 points
  21. Hi Everyone, Just got into playing some Age of Mythology again as and found this site from @StrangeStrike 's YouTube videos (Great to see you playing my RMS maps - I should definitely bring you up to date on what I have!). Looks pretty cool! Will have to look into arranging some game sessions and maybe get back into some more map making (And any new utilities I think of). Bit behind on things community wise atm so if there is anything I should know or do let me know. Look forward to hearing from everyone!
    2 points
  22. Setup: Every game will be best of three elimination until the finals which will be best of five. The setup will be as follows: Team A bans a map, team B bans a map, team A picks a homemap and supremacy or conquest and if a choice is not made the default is supremacy(any map allowed excepted either banned map), team B picks a map (any map allowed that is not a banned map and supremacy/conquest), then if the score is one-one a final tie breaker will be on a random map with supremacy (if one of the two banned maps are chosen the game will be saved and re-started at random map) The maps banned are only for that series so if team A wins it can choose a new map to ban in the next round. Available Maps: Alfheim, Anatolia, Borderlands, Erebus, Ghost Lake, Highland (yes you read that correctly), Mediterranean, Megalopolis, Midgard, Oasis, Savannah, Tropical Mirage, Tundra, and Watering Hole. Rules: Each series each player is granted one veto before the two minute mark. No using cheats or cheating in any other way. No using someone else's account. No spamming pause or soundtracks (999, 11, etc.). No being rude or offensive. No twitch stream sniping (this is a huge integrity play). If anyone breaks one of these rules they will be eliminated and a replacement team will take their spot. If someone has yellow or red ping they need to fix it or will have to forfeit if the other team thinks its unplayable(mainly yellow, red is clearly unplayable). If a game disconnects it will be restored and if it can not be a new one will be played unless there was a clear lead. Partner 1 name: Partner 2 name: Partner 1 country: Partner 2 country: Do you agree to follow the rules and not cheat: Favorite Dog Name: Are you both 1600+(skill level): Team Name: If you are interested in casting, co-casting, helping set up or donating to the prize pool let me know here or msg me. Sign ups end early June and the tournament starts early/mid June and should last about a month and will not be a big time commitment (one series/about 3 games a week only, so like 2 hours a week). If you want to participate but don't have a partner say so here and I I'll find you one. Do you have what it takes to be the best tag team duo on EE!? (Steam group here: https://steamcommunity.com/groups/EESTTT/members) Thanks, clam_chowdah
    2 points
  23. Just spreading the word. https://steamcommunity.com/groups/AoMEE_ClassicLeague/discussions/0/1696046342861565570/?ctp=2
    2 points
  24. Hi Junius, thanks for your interest. We're currently discussing internally what to do exactly with AoE 4 and when to make our moves. It's clear there is wide community interest across the board, even within our current audience. Suggestions appreciated!
    1 point
  25. Below is simplified build order for Jerome in building his hero and command mantis early game. Jerome's hero and upgrade are the single most costly hero power-wise in the game tech 1. Let's begin with the actual build itself MAIN BASE: Generator (Upgrade) Supply (Upgrade) Supply Pad Supply Pad Armory (Build and upgrade hero) As for the starting units and other min-bases Build 2 Marines on the start Do a 4-1 split (4 marines taking supplies, 1 taking power, then clean up resources on the map afterwards) Take your first mini at 0:50 - 0:55 seconds (Build a supply pad on it) Take your second mini at 1:20 - 1:30 seconds (Build either a supply pad or a barracks, match-up dependent) After this is executed, use your marine/hero unit ball to harass your opponent's units or to attack their buildings Tips: Combo Lotus mines with the Mantis drop for huge damage if the mantis stuns units. If you take mastodons third point, build an early second base to double pump mastodons. Make sure there is at least one combat tech marine in each mastodon so they passively heal it (stacks with nightingale heals) Any other tips for Jerome? post them below!
    1 point
  26. In this video I'm showing you how to properly Roc Drop. Don't just leave those units to do their own bidding! You can get a lot of value out of them, especially when we're talking about catapults. Thanks to @_TheLegend_ for finding this improvement to the micro trick. It's WAY better than the one I previously posted about!
    1 point
  27. Can't wait to show off the assets we have, and the ladders/tournament profiles. They'll generate after the first event is done, and no doubt will influence the decisions of these guys as to whether they want to work with us. I have to say forums are pretty challenging in the current era. People are more interested in real time chats over detailed discussion. More interested in streams and casts than replays. Definitely a big cultural shift over the years. I do hope we can help to revitalize the scene a bit, though. Perhaps people will start on guides again. If nothing else, video formats for guides are perfectly fine and may be shared here just the same.
    1 point
  28. Build order standard: 1.- Select urban center with the “H” key (while loading the map) 2.- Set the creation of villagers with the "v" key: 2 villagers (if you are Greek and Egyptian) 1 villager (if you are an Atlantean) or if I touch you a Nordic with the "U" key to create ulfsarks (3 or 4 depends) You do step "1 and 2" while loading the map and observing the god that touched you, allies and enemies. IT IS VERY IMPORTANT to put the villagers in passive mode so that when they attack them they do not stop building this is done with: "ALT + S" 3.- Make the temple: -In 1v1: temple ahead attached to the wall with all the gods (not so far forward since the enemy TC will destroy your temple not so far back because you will run out of space, it must be in the center, but for your part. Another way to place the temple correctly is placing 1 false temple attached to the TC and then you put the original temple that you will build in front of it, in other words you will put the temple (having a space of a temple between [the original temple and the TC]) (3 temples with Norse (+ armory if you are Thor), Egyptian 3 temples, Atlantean 2 or 1 [depends on the situation], 1 temple ahead with Greek). -In 2v2: it is almost always convenient to advance the temple in case of gea you can build a house (so that the grass does not allow your enemy to build) and then the temple. It is vital to put all the villagers or ulfsarks to build it to advance quickly. 4.- Build houses to create a kind of wall between you and the enemy so that they cannot pass or temples if you are a Nordic, -in 1v1: if you are Greek you can put 5 houses in a row next to your temple (if it enters but you must put it glued), in case of Nordic, Atlantean and Egyptian (tapas with other temple (s) and / or houses ) 5.- As soon as you have the first temple, start the advance It is vital as moving faster means getting the fastest powers and starting to build military buildings, towers etc. according to the case. 6- In classic, the same, do the armory as quickly as possible with all or most of the villagers 7.- While doing the armory you can improve the resistance of the buildings [IMPORTANT if you are Nordic or Egyptian]] (although it also depends on what your plan is because you can also take out some villagers, ulfsarks or priests) 8.- Make the “Army”: In Tiny! FreakStyle it is convenient to take out the same type of Army and improve it by storing them in their respective buildings or TC (depends) [convenient to take out against your enemy's Army], there are cases in which the Atlantean Instead of taking out Army, it only does full spam of towers and make palaces while it goes to mythical. 9.- And in heroic it is the same, but you must put the market here it is important to put the construction of forts, palaces, etc. Sometimes it is convenient to just get a full Army, it depends a lot on the situation. 10.- The one who reaches mythical faster will have the advantage of throwing the power on the enemy and causing more damage. IMPORTANT TIPS: -Good use of your space requires putting your buildings as close as possible and at the same time without blocking your way. - Normally when they are new and noticed that they try to close completely, when in itself it is only necessary to close the enemy part, not your partner, -In 3v3 or more if you are Hades give the power "Sentinel" to your friend in the center and do not forget to eliminate it in heroic since it can hinder the construction for your friend. -If you are Nordic, tower spam is decisive in most cases in classical. -Use the mine (Thor and Gaea power, Miraculous Waters (Thor) or the Decoy (Poseidon) in enemy space so you have no building space. -Remember to use the power of Rain, Eclipse and Fimbulwinter so that the enemy does not use the power (this works at the beginning of the game or when your enemy is about to reach mythical) also do not use it quickly, you may Ally is about to reach mythical and if you use that power you can damage their attack, it is better to use the power when your friend uses the power to make a Combo. -The power of "Shifting Sands" is normally used to move the villagers of the enemies and thus take them towards your army, and be able to annihilate them, however (in 1v1, for example) you can do the opposite and thus do more damage (this It is more effective applying to a Greek or an Atlantean since they take time to get an army) - The Roc can be key to moving your army (seriously) or even saving your priests from an earthquake. - When you are Uranus and invoke the power of Tartarus, normally the enemy will immediately destroy it, this is when you can use the power of Shockwave. -The power of the Underworld apart that can be used as a hindrance in the enemy base can also be used to take your army directly to the enemy base. -Be careful with the power of the "Citadel" when you give it to a partner, ask him if his TC is improving or aging, since, if you give him the power of Citadel, it will restart these advances and can damage the game for wasting that time. -When someone uses peace, it is very essential to build in the enemy base if possible like houses, etc .; or in case your enemy has villagers or ulfsarks in your base you must put temporary buildings (such as houses, etc.) or hinder so that he cannot build. -If your turn is Cronos, take full advantage of the power of object translation to send your buildings to the enemy base (with a certain limit), if your enemy is Cronos and you try this, use the villagers until you destroy his building. -If gea manages to build in your base, use a villager or your entire army to destroy it and prevent it from building at the same time (start by destroying the building that affects you the most [that is, the one closest to your base]) -If Uranus or Gea touches you, it is convenient to use the tree in your base or the ally because the tree prevents the power from being used, at least not close. - The power of Deconstruction of Cronos can be saved when the enemy places his first tower and thus delay his attack. -If your enemy builds in your space at the beginning, do not hesitate to use some villagers or ulfsarks to destroy it. -Sometimes it is not always to get full priests with Egyptians, it also uses against army in some cases. -Use LAN so that the games are done quickly since they are short. -The most balanced and improved version so far is the following: Tiny! FreakStyle 2.10 (no overlay) -Finally, say that, in the version, Shennong is extremely broken since he has destructive powers from heroic (Rhizomes) and not to mention the mythical power of him. on the contrary, Ñuwa is the weakest case so it is advisable to play in the AOMtheTitans version. If you master all this, your way of starting or classic, etc. can vary. It is more thought of new people. Thanks Thank you for reading ;D
    1 point
  29. You've come to the right place. Good luck!
    1 point
  30. EE Patch 2.8 Most Complete and Correct Changelog Hi there, The official changelog for 2.8 is remarkably accurate par from some minor errors. I have just rewritten every change because I use a different format. A little explanation of the format I use. The official name for Atlantean heroes would be written like this: "unit (Hero)". I do not write it like this because I prefer to not have so many () in my notes. Instead I write "Hero unit" (for example Hero Murmillo). If it says (Hero) Destroyer this means both the Hero Destroyer and the regular Destroyer. So (Shennong) Fire Lance means both the regular Fire Lance and the Shennong Fire Lance. If I say "Now provides" or "Now deals", this means that before this patch it didn't do what follows these lines. Meaning it is a brand new addition to the game. This changelog provides only the changes which are most relevant to competitive play. Things such as texture and game menu fixes that have no influence over a game are not included. If you spot any mistakes in this changelog please let me know so I can optimize this list. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- General Balance Changes: Greek Balance Changes: Egyptian Balance Changes: Norse Balance Changes: Atlantean Balance Changes: Chinese Balance Changes: Deathmatch Balance Changes: Balance Related Bug Fixes: Most Relevant Bug Fixes:
    1 point
  31. Have been in actual result-driven conversations since I made this topic. Can't say more at this time.
    1 point
  32. hello everyone i am a 900 ratee player on extend addition so as u can tel i am not very god at this gam and my favrite gam mode is tiney so i am wanted chalenge a someon to a tiny dual so idk who to chalenge but i am very chalenged as u can tel. i chalenge @Chessophilusto a tiny seris, bo5, mirror gods, gods random chosen by clam and no repeat gods
    1 point
  33. We all know Magyar is the best and IamMagic is never going to be the best because he is noob that likes to make public drama so he presents himself like a witness . If Magic is best at some thing (at AoT certainly isn't), its he's ability to make fake drama and lie.
    1 point
  34. vill 1 eco guild, get hunting dogs, goes to gaia forest vill 2 food (starting hunt near your tc) vill 3 food (starting hunt) switch wood villager to gold when you have 230 wood and build a manor with him vill 4 food near town center (herdable/starting hunt) vill 5 food near town center (herdable possibly depending on map) build temple with your gold villager, then put him on herdables, then on gold when you finish the herdable vill 6 wood while advancing put 2 food 2 wood 2 gold (one of the gold is eating a herdable though) get your eco upgrade, starting with hand axe. after advancing build counter building and barracks atlantean and pump murmillo turma and push your opponent. if you upped oceanus use carnivora on their hunt as soon as your are up to disrupt them this strategy should be good on savannah, ghost lake, marsh, tundra cause you disrupt their economy and stop their forward hunt
    1 point
  35. Hey folks, I did an interview with 7up where we discussed the strength of China on EE and the general direction Age of Mythology is going in. I thought I should post it here in case anyone had any thoughts on what we talked about. ?
    1 point
  36. i join bonquiqui im from norway favorite dog name: naeem im 2k and my partner 2k litle bit below me lol
    1 point
  37. With regards to your first point, I have never tried that maybe it is better I have always done wood not gold to build it so I can spam early proms but it should be fine either way. The second point is spot on! I even send that 7th villager right to gold in the video. Thanks for the suggestions youngling <3.
    1 point
×
×
  • Create New...