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AoM Retold DM Patch Alpha Version
Phenomenon replied to Nakamura's topic in Age of Mythology Discussion
Egyptians: Personally, overall I think Eggy is top of the civ groups as a whole Set's free animal spawns: food-heavy animals replaced with combat animals (disagree - I haven't seen issues with Set getting flooded, and i would personally like to just make animals to hunt wherever the pharaoh is (way more valuable), maybe reducing their favor cost slightly across the board) Set monument discount effect: -5% -> -10% (agree) Isis monument god power blocking radius: 25 -> 30 (agree) Serpents now controllable (agree) Serpent bonus vs Villagers: x0.1 -> none (agree) Serpent damage: 5 -> 9 (agree) Siege tower crush armor: 60% -> 75% (agree) Mercenary HP degradation: -2.5/s -> -1/s (agree) Mercenary train time: 1s -> 2s (agree) Mercenary Cavalry HP degradation: -4/s -> -2/s (agree) Mercenary Cavalry train time: 2s -> 3s (agree) Migdol Stronghold arrow damage: 8 -> 9 (agree) Locust Swarm recast cost: 75 -> 100 (agree) Roc HP: 600 -> 350 (agree) Roc speed: 5 -> 4.3 (agree) Roc cost: 150 gold, 5 favor -> 250 gold, 20 favor (agree) Roc can perform hot pickups, landing ability removed (agree) Sun-dried Mud Brick build time effect: -25% -> -10% (that's a hefty cut, maybe somewhere in the middle. I know this is supposed to compensate for the buffs above, but I think this tech specifically is really needed with the pop limits and build time buffs of other civs) Citadel CD: 30s -> 180s (disagree kind of - this might need to be higher even more since it's a population and recast thing. That or make it more expensive. 3 citadels by 10ish minutes is kind of broken) Ancestors recast cost: 100 -> 75 favor (agree) Scorpion Man HP: 500 -> 600 (agree) Nebty: now affects Son of Osiris (agree) Phoenix hack damage: 40 -> 60 (disagree - instead of hack I'd like to see even more crush/speed, make it a building/tc myth) Phoenix egg hatch time: 60s -> 30s (agree) My suggestions: Reduce eclipse from 80 seconds to 60 seconds. This is a very powerful classical age GP already, 80 seconds is kind of insane with all that it gives you. Shifting sands is way too cheap to recast. Instead of 20 per recast, it should be 50 per recast. Honestly a CD increase on this as well (it basically costs you favor for 2 myth units if you take my suggestion to shift every 3 minutes, that's insane. Fixing this should fix the set abuse, and give ra a slight nerf that it needs) Reduce range slightly of Petsuchos. They're very hard to see because of their size and kill within a ranged army. Just 180 CD change to Citadel is not good enough. It's only 100 and 150 favor for your 2nd and 3rd. Like i said above, something more needs done with citadel, even at 180s it's broken. Expand scarab divine dmg range when killed Tone down mummy some, they're amazing vs Greek, Norse. Make Tornado recast on par with SoO recast and change from +5 to +50. Greatest of fifty brought down from 30% to 25% Tusks of Apedemak war elephant population reduction removed and change dmg and cost parts to 15%. The other tech already provides thoth with 50% and 100% train time increase for Isis and Set. -
Walker121316 joined the community
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AoM Retold DM Patch Alpha Version
Nakamura replied to Nakamura's topic in Age of Mythology Discussion
Agreed, there needs to be a reason to make both Manticores and Hydras. A small favor reduction should help both, and we can keep Hydras going with a little extra pierce armor. Hydra favor cost: 28 -> 25 Hydra pierce armor: 50% -> 60% Manticore cost: 300 wood, 25 favor -> 250 wood, 22 favor Right, it only costs 50 to recast, that's a problem. But also it comes back just 1 minute after it expires. So I'd rather keep the potency and make it less frequent, and more expensive. Pestilence recast cost: 50 -> 80 favor Pestilence CD: 120s -> 180s I really think Pestilence is what drives this minor god, the techs aren't that special. Trying not to stack nerfs too hard here as Zeus is quite a bit better than Hades. I could see a small nerf to Divine Blood's build rate on vills. Having all the map covered in buildings, especially with Poseidon is an issue. Divine Blood build rate increase effect: +15% -> +10% Let's wait with this one for an iteration at least, don't want to remove Poseidon/Hades with the first version! -
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AoM Retold DM Patch Alpha Version
Phenomenon replied to Nakamura's topic in Age of Mythology Discussion
Affirmative on all of you're replies. Suggestions for Greek: Reduce Manticore favor cost, even with the change to medusa you mentioned they're equal Hydra Buff? Pestilence probably needs the radius as what you said and also a tad more expensive on recasts. One of the techs for Ares needs tapered down, the minor is just too good. Either divine blood or golden apples needs nerfed slightly, aphro having both of those as well as a buffed curse would make her too good. I like the buffed curse, so i would combat that with a nerf to one of the two techs if i were you. Shafts of plague is probably too good -
AoM Retold DM Patch Alpha Version
Nakamura replied to Nakamura's topic in Age of Mythology Discussion
Thanks Pheno! Here's some quick thoughts: Maybe, but let's try this first. All the upgrades (guard tower, ballista tower, armory upgrades) will stack with this, and towers shoot 2 arrows. The value I list is the base one. This is going to be incredibly complex and I'll be outsourcing the work, so yes it will be coming later. Completely forgot about that. Thanks, removing this. I think the old one was 30, but it used to completely shot down production. The current one just increases training time, so I don't want to kill the god power without trying smaller steps. Agreed, let's try that. 800 -> 1200 resources converted as a first test. Going to be careful like with the towers. 3 projectiles and stacking armory techs again. With Zeus, you have Medusa also. Bellerophon is the most buffed greek hero in Retold. He gained over a hundred HP and a huge amount of divine damage. Each minor god's myth units use a different resource in Retold, would like to keep the convention where possible. Hades and Poseidon also can get the extra favor via Aphrodite, so not too concerned about this aspect. There's plenty of counters (divine damage, mass heroes, frost giants, medusa etc). -
AoM Retold DM Patch Alpha Version
Phenomenon replied to Nakamura's topic in Age of Mythology Discussion
Thank you for the suggestions and list Naka! I'll be playing devils advocate on some of these things, not that i necessarily agree with something. Reasons for a balance mod: I've heard a lot of chatter from the main dozen or so people that play about not wanting a DM patch because it might divide the community. Personally, I don't agree with this, you can always play off patch if you want including ranked. But, it would suck having the most competitive patch be something that is not playable on the ladder. Personally i don't see the mode as being too hyper aggressive right now. That could be a playstyle thing from me. I'm sure my average game vs top 40 people as a whole all together is about 20 minutes. I'm also not sure about Greek dominance in regards to factions. I think Eggy as a whole is better right now, with Greek slightly behind. Norse needs some help as well as Atty a small amount. Santa List Item: I know it's probably later down the pipeline, but mirrored maps. General: Tower damage: 4->5 (I could see this being higher still) Repair rates: -20% (agree) Relics not affecting DM removed (agree) Mirrored maps implemented for the following DM map set: Alfheim, Blue Lagoon, Elysium, Erebus, Marsh, Megalopolis, Savannah, Tundra (this will be a slower process) (I think there are 4-5 more maps that are great that should in there, Giza etc.) Greek: Sentinel recast cost: 50 -> 30 favor (agree) Bolt recast cost: 55 -> 40 favor (disagree, we need to be careful about creating a complete anti Set god) Pestilence radius: 50 -> 40 (what was the old radius, i feel like even this is not enough of a reduction) Curse recast cost: 125 -> 80 favor (i would rather see the total amount of hitpoints converted go up then a reduction in favor) Fortress arrow damage: 9 -> 10 (think it can be higher) Polyphemus crush dmg: 15 -> 25 (agree) Bellerophon HP: 500 -> 450 (disagree, again we need to be careful about nerfing greek hero's - they're the only civ group that has a limited amount to fight myth with) Medusa cost: 250 wood 23 favor-> 300 wood 25 favor (disagree, make medusa cost 300 gold - and keep the current favor cost) Medusa pierce armor: 70% -> 60% (agree) Face of the Gorgon range buff on Medusa: 5 -> 4 (agree) Argive Patronage Myrmidon auto-train time: 40s -> 60s (agree, but heph still needs buffed more to put people to a decision) Colossus favor cost: 35 -> 30 (be careful here, with hades and pose that's fine, but zeus myth is -1 population and zeus gains 20% more favor - this is a recipe for people to spam them ESO style. I'd like to see them cost more if we're going to do this) I will finish my input in the next few days on the other civ groups, and things I've noticed. -
Nakamura started following AoM Retold DM Patch Alpha Version
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Hi all, With everyone having experienced Retold DM for a good amount of time now, we have all noted a handful of trends that justify a community-made balance mod again: Long search times and frequent low quality matches in ranked Hyper-aggression is too strong, due to the larger armies and weak defenses Greek dominance, with many other gods needing significant help Map balance issues (TCs particularly) can often decide games Changes to standard mode often not suiting the needs of DM This is not to say that people shouldn't play ranked without the mod, but if we can have a better experience in custom games between core community members, then why not build something? This initial version will be experimental, and rapidly iterated, not aimed towards tournament environments until we have mirrored maps and a more stable state. Here's the initial proposal below. Please discuss. General: Tower damage: 4->5 Repair rates: -20% Villager vs siege bonus damage: x2 -> x1.5 Relics not affecting DM removed Mirrored maps implemented for the following DM map set: Alfheim, Blue Lagoon, Elysium, Erebus, Marsh, Megalopolis, Savannah, Tundra (this will be a slower process) Greek: Sentinel recast cost: 50 -> 30 favor Pestilence radius: 50 -> 40 Pestilence recast cost: 50 -> 80 favor Pestilence CD: 120s -> 180s Curse resources converted: 800 -> 1200 Divine Blood build rate increase effect: +15% -> +10% Hydra favor cost: 28 -> 25 Hydra pierce armor: 50% -> 60% Manticore cost: 300 wood, 25 favor -> 250 wood, 22 favor Fortress arrow damage: 9 -> 10 Polyphemus crush dmg: 15 -> 25 Bellerophon HP: 500 -> 450 Medusa cost: 250 wood 23 favor-> 300 wood 25 favor Face of the Gorgon range buff on Medusa: 5 -> 4 Argive Patronage Myrmidon auto-train time: 40s -> 60s Colossus favor cost: 35 -> 30 Egyptians: Set's free animal spawns: food-heavy animals replaced with combat animals Set monument discount effect: -5% -> -10% Isis monument god power blocking radius: 25 -> 30 Serpents now controllable Serpent bonus vs Villagers: x0.1 -> none Serpent damage: 5 -> 9 Siege tower crush armor: 60% -> 75% Mercenary HP degradation: -2.5/s -> -1/s Mercenary train time: 1s -> 2s Mercenary Cavalry HP degradation: -4/s -> -2/s Mercenary Cavalry train time: 2s -> 3s Migdol Stronghold arrow damage: 8 -> 9 Locust Swarm recast cost: 75 -> 100 Roc HP: 600 -> 350 Roc speed: 5 -> 4.3 Roc cost: 150 gold, 5 favor -> 250 gold, 20 favor Roc can perform hot pickups, landing ability removed Sun-dried Mud Brick build time effect: -25% -> -10% Citadel CD: 30s -> 180s Ancestors recast cost: 100 -> 75 favor Scorpion Man HP: 500 -> 600 Nebty: now affects Son of Osiris Phoenix hack damage: 40 -> 60 Phoenix egg hatch time: 60s -> 30s Norse: Spy recast cost: 60 -> 15 favor Gullinbursti recast cost: 300 -> 200 favor Healing spring recast cost: 100 -> 80 favor Healing spring cost escalation: 150 -> 20 favor Draugr divine damage: 2 -> 3 Ydalir: Portable Rams are 25% cheaper Safeguard HP effect now works on Hill Forts Thurisaz Rune regeneration rate: 0.25/s -> 1/s Walking Woods cost escalation: 50 -> 20 favor Walking Woods HP: 240 -> 400 Walking Woods hack damage: 16 -> 30 Mountain Giant pierce armor: 40% -> 50% Battle Boar favor cost: 27 -> 24 Godi bonus vs myth units: x5.5 -> x6 Huskarl pierce armor: 60% -> 70% Hill Fort arrow damage: 7 -> 8 Ballista crush damage: 12 -> 15 Nidhogg HP: 2500 -> 3000 Nidhogg can be healed Nidhogg bonus vs myth units: none -> x2 Nidhogg damage: 40 hack, 40 crush -> 60 hack, 60 crush Fafnir gold donation: 300 -> 50 Fimbulwinter: now blocks other Fimbulwinters while active Fimbulwinter duration: 36s -> 45s Fenris Wolf pack boost cap: 5 -> 8 Fire Giant population cost: 5 -> 4 Fire Giant favor cost: 28 -> 25 Fire Giant HP: 600 -> 800 Granite Blood HP effect on Fire Giants: +40% -> +20% Inferno CD: 180s -> 240s Atlantean: Spider Lair CD: 90s -> 60s Spider Lair cost escalation: 3 -> 2 favor Carnivora: is now healable Carnivora recast cost: 20 -> 10 Valor recast cost: 1 -> 0 Traitor cost escalation: 15 -> 5 Traitor CD: 180 -> 120s Behemoth HP: 650 -> 800 Rheia's Gift: free Behemoth spawns every 3 minutes at the temple Orichalcum Mail: now affects Infantry as well Lance of Stone: Contarius Heroes gain x2 bonus vs buildings Palace arrow damage: 8.5 -> 9 Tartarian Gate hack armor: 30% -> 40% Tartarian Gate HP: 2500 -> 3000 Tartarian Gate spawn limit: 7 -> 10 Vortex recast cost: 0 -> 100 Implode CD: 60 -> 240s Implode pull intensity growth: 0.1/s -> 0.08/s Argus acid explosion divine damage: 50 -> 75
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fophuxake started following Wrath of the Gods - Main Event - Group Stage and Wrath of the Gods - Main Event - Finals
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Kilty started following Wrath of the Gods - Main Event
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fophuxake started following Wrath of the Gods - Qualifier 3 - Day 2
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Nakamura started following Wrath of the Gods - Main Event
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Wrath of the Gods - Main Event
Nakamura posted an Age of Mythology Tournament in Age of Mythology Tournaments
The main event of the Wrath of the Gods event. $12,000 are on the line. Schedule The first series in the group stage must be played Dec 16 - Dec 20. Please reach out to the administration if you are unable to arrange your match. The group stage, other than the first game will be played on Dec 21st. The playoffs will be played on Dec 22nd. Please ensure you can play play on both days. You must check in by confirming your participation in our Discord. Check in opens at 12:30 UTC and closes at 13:45 UTC. On both days, games will commence at 14:00 UTC. UTC time guide here. @fophuxake is the manager for this tournament. For any questions, concerns or requests, please reach out to her on Discord, or @ her in the comments here (if not urgent). Wrath of the Gods Sponsors World's Edge (Microsoft) - $13,000 Boit - $1,250 Meta Plays - $1,250 (of which $1,000 is used for production costs) AolIronMaiden - $500 EVENT PRIZES Prize distribution is as follows (assuming 100% scale): 1st place: $3,000 | Wrath of the Gods Gold Medal Icon 2nd place: $2,000 | Wrath of the Gods Silver Medal Icon 3rd place: $1,500 | Wrath of the Gods Bronze Medal Icon 4th place: $1,000 | Wrath of the Gods Copper Medal Icon 5-8th place: $600 9-12th place: $325 13-16th place: $200 Confused about the tournament system? Check our Tournament and Ladder info posts, and the Wrath of the Gods announcement! Rules (Handbook) Please refer to the official Wrath of the Gods Handbook for detailed rules and processes to follow. -
fophuxake started following Wrath of the Gods - Qualifier 3 - Day 1
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Wrath of the Gods - Qualifier 3
fophuxake commented on Nakamura's Age of Mythology Tournament in Age of Mythology Tournaments
@torgale @monkfish I cannot find your names on Discord https://discord.gg/7VRaZG2C. Please join the server and make yourself known to me either here or via DM on Discord. Thanks! -
Black_Crow started following Wrath of the Gods - Qualifier 3
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fophuxake started following Wrath of the Gods - Qualifier 2 - Day 2
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Wrath of the Gods - Qualifier 3
Nakamura posted an Age of Mythology Tournament in Age of Mythology Tournaments
The third and last qualifier for the Wrath of the Gods event. $1,000 and 20,000 Meta Plays Ladder Points are on the line. In the main event, we have a $12,000 prize pool available for the top 16 players by Meta Plays Ladder Points, which you can collect by playing the qualifiers. (Note: the winner of each qualifier is invited by default, and may NOT play subsequent qualifiers). Schedule This qualifier is a 2-day event, so please ensure you can play play on both days. The early rounds will be played on December 14th. You must check in by confirming your participation in our Discord. Check in opens at 12:30 UTC and closes at 13:45 UTC. Quarterfinals and onwards will be played on December 15th. On both days, games will commence at 14:00 UTC. UTC time guide here. @fophuxake is the manager for this tournament. For any questions, concerns or requests, please reach out to her on Discord, or @ her in the comments here (if not urgent). Wrath of the Gods Sponsors World's Edge (Microsoft) - $13,000 Boit - $1,250 Meta Plays - $1,250 (of which $1,000 is used for production costs) AolIronMaiden - $500 EVENT PRIZES Prize distribution is as follows (assuming 100% scale): 1st place: $500 | 5079 Meta Plays Ladder Points | Gold Medal Icon 2nd place: $250 | 3679 Meta Plays Ladder Points | Silver Medal Icon 3rd place: $150 | 2679 Meta Plays Ladder Points | Bronze Medal Icon 4th place: $100 | 1879 Meta Plays Ladder Points | Copper Medal Icon 5-8th place: 779 Meta Plays Ladder Points 9-16th place: 237 Meta Plays Ladder Points 17-32nd place: 107 Meta Plays Ladder Points Confused about the tournament system? Check our Tournament and Ladder info posts, and the Wrath of the Gods announcement! Rules (Handbook) Please refer to the official Wrath of the Gods Handbook for detailed rules and processes to follow. -
Wrath of the Gods - Qualifier 2
Hrodric commented on Nakamura's Age of Mythology Tournament in Age of Mythology Tournaments
Hi! Thank you very much for the reminder! Sadly I got some responsibilities and won't be able to participate today u.u -
Wrath of the Gods - Qualifier 2
AoL_Poker commented on Nakamura's Age of Mythology Tournament in Age of Mythology Tournaments
I am checked in -
Wrath of the Gods - Qualifier 2
fophuxake commented on Nakamura's Age of Mythology Tournament in Age of Mythology Tournaments
@IamMagic @IamMagic_ @matreiuss @reDo @acthegreat @Tigerboss @Shelty @HellsRavage @ZertoN @Mosca @Gaboo21 @Assem @Guisao @OGNENNYJ @AoL_Poker @Revolutionary @Rev0lt @Electroninja @Hrodric @Toty117 @KratosMVN @Zellox You have not yet checked in. Failure to check in will mean you cannot play in today's qualifier. Please check in via the Discord https://discord.gg/7VRaZG2C -
Wrath of the Gods - Qualifier 2
fophuxake commented on Nakamura's Age of Mythology Tournament in Age of Mythology Tournaments
@t0rgale @Nulf @GodSergarb @BallBag Please join the MetaPlays Discord Server and DM me your user name. You must use this server to sign in and compete. https://discord.gg/8TKDkeFE -
Wrath of the Gods - Qualifier 2
Nakamura posted an Age of Mythology Tournament in Age of Mythology Tournaments
The second of three qualifiers for the Wrath of the Gods event. $1,000 and 20,000 Meta Plays Ladder Points are on the line. In the main event, we have a $12,000 prize pool available for the top 16 players by Meta Plays Ladder Points, which you can collect by playing the qualifiers. (Note: the winner of each qualifier is invited by default, and may NOT play subsequent qualifiers). Schedule This qualifier is a 2-day event, so please ensure you can play play on both days. The early rounds will be played on December 7th. You must check in by confirming your participation in our Discord. Check in opens at 12:30 UTC and closes at 13:45 UTC. Quarterfinals and onwards will be played on December 8th. On both days, games will commence at 14:00 UTC. UTC time guide here. @fophuxake is the manager for this tournament. For any questions, concerns or requests, please reach out to her on Discord, or @ her in the comments here (if not urgent). Wrath of the Gods Sponsors World's Edge (Microsoft) - $13,000 Boit - $1,250 Meta Plays - $1,250 (of which $1,000 is used for production costs) AolIronMaiden - $500 EVENT PRIZES Prize distribution is as follows (assuming 100% scale): 1st place: $500 | 5079 Meta Plays Ladder Points | Gold Medal Icon 2nd place: $250 | 3679 Meta Plays Ladder Points | Silver Medal Icon 3rd place: $150 | 2679 Meta Plays Ladder Points | Bronze Medal Icon 4th place: $100 | 1879 Meta Plays Ladder Points | Copper Medal Icon 5-8th place: 779 Meta Plays Ladder Points 9-16th place: 237 Meta Plays Ladder Points 17-32nd place: 107 Meta Plays Ladder Points Confused about the tournament system? Check our Tournament and Ladder info posts, and the Wrath of the Gods announcement! Rules (Handbook) Please refer to the official Wrath of the Gods Handbook for detailed rules and processes to follow.