Jump to content
  • Sign Up
6 votes
Guests cannot vote

Make it possible to reconnect to a running match

  • Views: 172
  • Submitted:

Even if the game itself runs completely stable, it can happen that the wifi router goes haywire, the PC crashes or a player takes too long to find his laptop charging cable. In the course of a player drop in multiplayer, it should be possible for the player concerned to reconnect to the host from the lobby without all other players having to quit the current game. The transfer of the synchronised game data (in %) to the missing player should be visible to everyone as a small text output to increase transparency during the waiting time.

User Feedback

Recommended Comments

There are no comments to display.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...