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SUBSCRIBE TO THE MOD HERE

Hi all,

In light of having the largest DM tournament of all time, I wanted to make sure we have the best DM experience possible, and so am putting together this small mod to tweak the most problematic parts of DM for a better playing and viewing experience, and to reduce blatant imbalances. See the changes below.

General:

  • Fortress-type building limit: 15 -> 10
  • Tower limit: 30 -> 20
  • Relics not affecting DM won't spawn
  • Repair rates reduced by 20%

Greek:

  • Pestilence range: 50 -> 40
  • Pestilence recast cost: 50 -> 80 favor
  • Curse conversion: 800 -> 1200 resources worth of units
  • Divine Blood build rate increase effect: +15% -> +10%
  • Hydra favor cost: 28 -> 22
  • Hydra pierce armor: 50% -> 60%
  • Manticore cost: 300 wood, 25 favor -> 250 wood, 22 favor
  • Polyphemus crush dmg: 15 -> 25
  • Polyphemus splash area (normal attacks): none -> 4 
  • Bellerophon HP: 500 -> 450
  • Medusa cost: 250 wood 23 favor, 3 population -> 300 wood 25 favor, 4 population
  • Face of the Gorgon range buff on Medusa: 5 -> 4

Egyptian:

  • Set's free animal spawns: food-heavy animals replaced with combat animals
  • Isis monument god power blocking radius: 25 -> 30
  • Serpents now controllable
  • Serpent bonus vs Villagers: x0.1 -> none
  • Serpent damage: 5 -> 9
  • Roc HP: 600 -> 350
  • Roc speed: 5 -> 4.3
  • Roc cost: 150 gold, 5 favor -> 250 gold, 20 favor
  • Roc can perform hot pickups, landing ability removed
  • Ancestors recast cost: 100 -> 75 favor
  • Scorpion Man HP: 500 -> 600
  • Nebty: now affects Son of Osiris
  • Phoenix egg hatch time: 60s -> 30s

Norse:

  • Odin regeneration: 0.4 HP/s -> 1 HP/s
  • Spy recast cost: 60 -> 20 favor
  • Gullinbursti recast cost: 300 -> 200 favor
  • Walking Woods cost escalation: 50 -> 20 favor
  • Walking Woods HP: 240 -> 400
  • Walking Woods hack damage: 16 -> 30
  • Mountain Giant pierce armor: 40% -> 50%
  • Rock Giant HP: 850 -> 1000
  • Battle Boar favor cost: 27 -> 24
  • Nidhogg HP: 2500 -> 3000
  • Nidhogg can be healed
  • Nidhogg bonus vs myth units: none -> x2
  • Nidhogg damage: 40 hack, 40 crush -> 60 hack, 60 crush
  • Inferno CD: 180s -> 240s
  • Fafnir gold donation: 300 -> 100
  • Fury of the Fallen boost: +25% -> +15%
  • Fimbulwinter: now blocks other Fimbulwinters while active
  • Fimbulwinter pack limit: 8 -> 10
  • Fimbulwinter duration: 31s -> 45s
  • Fenris Wolf population cost: 2 -> 3
  • Fenris Wolf favor cost: 15 -> 20
  • Ragnarok Hero HP: 110 -> 130
  • Fire Giant HP: 600 -> 700
  • Granite Blood HP effect on Fire Giants: +40% -> +20%

Atlantean:

  • Spider Lair CD: 90s -> 60s
  • Spider Lair cost escalation: 3 -> 2 favor
  • Carnivora: is now healable
  • Carnivora recast cost: 20 -> 10
  • Valor recast cost: 1 -> 0
  • Traitor cost escalation: 15 -> 5
  • Traitor CD: 180 -> 120s
  • Hesperides Tree CD: 60s -> 180s
  • Hesperides Tree recast favor cost: 0 -> 75
  • Lance of Stone: Contarius Heroes gain x2 bonus vs buildings
  • Tartarian Gate hack armor: 30% -> 40%
  • Tartarian Gate HP: 2500 -> 3000
  • Tartarian Gate spawn limit: 7 -> 10
  • Tartarian Gate recast cost: 350 -> 200
  • Vortex recast cost: 0 -> 100
  • Implode CD: 180s -> 240s
  • Argus acid explosion divine damage: 50 -> 75

Chinese:

  • DM Town Center build rate multiplier: 0.75 -> 0.5
  • DM favor income modifier: 1.5x -> 1.2x 
  • Number of starting Kuafus: 2 -> 1 (Nu Wa gets the hero variant)
  • Kuafu build rate on general buildings: 3 -> 2.5
  • Kuafu repair rate on general buildings/Town Centers: 1.5 -> 1.25/1.0
  • Kuafu Chieftain build rate on general buildings/Town Centers: 4.5/3.0 -> 3.0/2.5
  • Kuafu Chieftain repair rate on general buildings/Town Centers: 2.25 -> 1.5/1.25
  • Pioneer limit: N/A -> 10
  • Nu Wa's automatic building rate: 0.5 -> 0.25
  • Creation Clay Peasants spawned in Heroic/Mythic/Wonder Ages: 8/12/30 -> 6/8/10
  • Creation recast favor cost: 75 -> 100
  • Chasing the Sun build rate effect: +25% -> +10%
  • Dao Swordsman hack and pierce armor: 30% -> 25% 
  • Earth Wall HP gain per age-up: +100% -> +25%
  • Earth Wall cooldown: 120s -> 180s
  • Advanced Defences: ability to upgrade Wall Connectors to Towers removed
  • Divine Books training rate effect: +50% -> +25%
  • Reincarnation death count before respawns: 5 -> 6
  • Sage limit: 5 -> 3
  • Chu Ko Nu hack armor: 20% -> 15%
  • Chu Ko Nu pierce armor: 25% -> 15%
  • Chu Ko Nu damage: 8 -> 6
  • Fei Beasts no longer gets extra summons in Mythic and Wonder ages.
  • Divine judgement bonus vs myth unit effect removed
  • Gilded Shields pierce vulnerability effect: -25% -> -20%
  • Drought duration: 60s -> 45s
  • Drought recast cost escalation: 5 -> 25
  • Scorching Feathers no longer affects myth units and heroes.
  • Scorching Feathers effect duration: 5s -> 2s
  • Tiger Cavalry HP: 170 -> 160
  • Tiger Cavalry damage: 13 -> 12
  • Tiger Cavalry hack armor: 30% -> 25%
  • Tiger cavalry pierce armor: 35% -> 30%
  • Axe Cart cost: 200w 200g 4pop -> 250w 250g 5pop
  • Yinglong: is now healable
  • Qinglong favor cost: 27 -> 30, speed: 5.3 -> 4.8.
  • Tempestuous Storm hero ability CD effect: -40% -> -25%
  • Leizu's Silk HP bonuses: +20% -> +10%
  • Li Jing population cost: 3 -> 5
  • Li Jing favor cost: 8 -> 15
  • Li Jing damage: 14 -> 10
  • Yang Jian favor cost: 8 -> 15
  • Yang Jian population cost: 3 -> 5
  • Yang Jian damage: 25 -> 15
  • Yang Jian splash area: 6 -> 2
  • Yang Jian bonus vs myth units: 7x -> 5x
  • Nezha population cost: 0 -> 5
  • Nezha speed: 6 -> 5.5
  • Nezha mythic age cost: 300 gold, 8 favor -> 500 gold, 15 favor
  • Nezha bonus vs myth units (all ages): 6.5x -> 5x, 
  • Nezha fire trail divine damage: 2 -> 1
  • Nezha divine damage over time (all ages): 3 -> 1
  • Nezha mythic age hack damage: 15 -> 13
  • Wen Zhong population cost: 3 -> 5
  • Wen Zhong favor cost: 8 -> 15

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