Project Director Nakamura Posted March 20, 2025 Project Director Posted March 20, 2025 SUBSCRIBE TO THE MOD HERE Hi all, In light of having the largest DM tournament of all time, I wanted to make sure we have the best DM experience possible, and so am putting together this small mod to tweak the most problematic parts of DM for a better playing and viewing experience, and to reduce blatant imbalances. See the changes below. General: Fortress-type building limit: 15 -> 10 Tower limit: 30 -> 20 Relics not affecting DM won't spawn Repair rates reduced by 20% Greek: Pestilence range: 50 -> 40 Pestilence recast cost: 50 -> 80 favor Curse conversion: 800 -> 1200 resources worth of units Divine Blood build rate increase effect: +15% -> +10% Hydra favor cost: 28 -> 22 Hydra pierce armor: 50% -> 60% Manticore cost: 300 wood, 25 favor -> 250 wood, 22 favor Polyphemus crush dmg: 15 -> 25 Polyphemus splash area (normal attacks): none -> 4 Bellerophon HP: 500 -> 450 Medusa cost: 250 wood 23 favor, 3 population -> 300 wood 25 favor, 4 population Face of the Gorgon range buff on Medusa: 5 -> 4 Egyptian: Set's free animal spawns: food-heavy animals replaced with combat animals Isis monument god power blocking radius: 25 -> 30 Serpents now controllable Serpent bonus vs Villagers: x0.1 -> none Serpent damage: 5 -> 9 Roc HP: 600 -> 350 Roc speed: 5 -> 4.3 Roc cost: 150 gold, 5 favor -> 250 gold, 20 favor Roc can perform hot pickups, landing ability removed Ancestors recast cost: 100 -> 75 favor Scorpion Man HP: 500 -> 600 Nebty: now affects Son of Osiris Phoenix egg hatch time: 60s -> 30s Norse: Odin regeneration: 0.4 HP/s -> 1 HP/s Spy recast cost: 60 -> 20 favor Gullinbursti recast cost: 300 -> 200 favor Walking Woods cost escalation: 50 -> 20 favor Walking Woods HP: 240 -> 400 Walking Woods hack damage: 16 -> 30 Mountain Giant pierce armor: 40% -> 50% Rock Giant HP: 850 -> 1000 Battle Boar favor cost: 27 -> 24 Nidhogg HP: 2500 -> 3000 Nidhogg can be healed Nidhogg bonus vs myth units: none -> x2 Nidhogg damage: 40 hack, 40 crush -> 60 hack, 60 crush Inferno CD: 180s -> 240s Fafnir gold donation: 300 -> 100 Fury of the Fallen boost: +25% -> +15% Fimbulwinter: now blocks other Fimbulwinters while active Fimbulwinter pack limit: 8 -> 10 Fimbulwinter duration: 31s -> 45s Fenris Wolf population cost: 2 -> 3 Fenris Wolf favor cost: 15 -> 20 Ragnarok Hero HP: 110 -> 130 Fire Giant HP: 600 -> 700 Granite Blood HP effect on Fire Giants: +40% -> +20% Atlantean: Spider Lair CD: 90s -> 60s Spider Lair cost escalation: 3 -> 2 favor Carnivora: is now healable Carnivora recast cost: 20 -> 10 Valor recast cost: 1 -> 0 Traitor cost escalation: 15 -> 5 Traitor CD: 180 -> 120s Hesperides Tree CD: 60s -> 180s Hesperides Tree recast favor cost: 0 -> 75 Lance of Stone: Contarius Heroes gain x2 bonus vs buildings Tartarian Gate hack armor: 30% -> 40% Tartarian Gate HP: 2500 -> 3000 Tartarian Gate spawn limit: 7 -> 10 Tartarian Gate recast cost: 350 -> 200 Vortex recast cost: 0 -> 100 Implode CD: 180s -> 240s Argus acid explosion divine damage: 50 -> 75 Chinese: DM Town Center build rate multiplier: 0.75 -> 0.5 DM favor income modifier: 1.5x -> 1.2x Number of starting Kuafus: 2 -> 1 (Nu Wa gets the hero variant) Kuafu build rate on general buildings: 3 -> 2.5 Kuafu repair rate on general buildings/Town Centers: 1.5 -> 1.25/1.0 Kuafu Chieftain build rate on general buildings/Town Centers: 4.5/3.0 -> 3.0/2.5 Kuafu Chieftain repair rate on general buildings/Town Centers: 2.25 -> 1.5/1.25 Pioneer limit: N/A -> 10 Nu Wa's automatic building rate: 0.5 -> 0.25 Creation Clay Peasants spawned in Heroic/Mythic/Wonder Ages: 8/12/30 -> 6/8/10 Creation recast favor cost: 75 -> 100 Chasing the Sun build rate effect: +25% -> +10% Dao Swordsman hack and pierce armor: 30% -> 25% Earth Wall HP gain per age-up: +100% -> +25% Earth Wall cooldown: 120s -> 180s Advanced Defences: ability to upgrade Wall Connectors to Towers removed Divine Books training rate effect: +50% -> +25% Reincarnation death count before respawns: 5 -> 6 Sage limit: 5 -> 3 Chu Ko Nu hack armor: 20% -> 15% Chu Ko Nu pierce armor: 25% -> 15% Chu Ko Nu damage: 8 -> 6 Fei Beasts no longer gets extra summons in Mythic and Wonder ages. Divine judgement bonus vs myth unit effect removed Gilded Shields pierce vulnerability effect: -25% -> -20% Drought duration: 60s -> 45s Drought recast cost escalation: 5 -> 25 Scorching Feathers no longer affects myth units and heroes. Scorching Feathers effect duration: 5s -> 2s Tiger Cavalry HP: 170 -> 160 Tiger Cavalry damage: 13 -> 12 Tiger Cavalry hack armor: 30% -> 25% Tiger cavalry pierce armor: 35% -> 30% Axe Cart cost: 200w 200g 4pop -> 250w 250g 5pop Yinglong: is now healable Qinglong favor cost: 27 -> 30, speed: 5.3 -> 4.8. Tempestuous Storm hero ability CD effect: -40% -> -25% Leizu's Silk HP bonuses: +20% -> +10% Li Jing population cost: 3 -> 5 Li Jing favor cost: 8 -> 15 Li Jing damage: 14 -> 10 Yang Jian favor cost: 8 -> 15 Yang Jian population cost: 3 -> 5 Yang Jian damage: 25 -> 15 Yang Jian splash area: 6 -> 2 Yang Jian bonus vs myth units: 7x -> 5x Nezha population cost: 0 -> 5 Nezha speed: 6 -> 5.5 Nezha mythic age cost: 300 gold, 8 favor -> 500 gold, 15 favor Nezha bonus vs myth units (all ages): 6.5x -> 5x, Nezha fire trail divine damage: 2 -> 1 Nezha divine damage over time (all ages): 3 -> 1 Nezha mythic age hack damage: 15 -> 13 Wen Zhong population cost: 3 -> 5 Wen Zhong favor cost: 8 -> 15
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