Inferno Posted July 12, 2018 Share Posted July 12, 2018 View File TMPMv4 Online Compatible. Tired of having useless units? All the villagers and most of the important units now have sound when they are bored or inactive. Villager, caravan, pharaoh and explorer can be heard no matter if they are in view or not, the rest of the units are only heard when in sight. No more idle units! TMPM helps you have a more efficient macro. The sound of pharaoh and pharaoh of Osiris varies. https://youtu.be/cVZAbGFkp1U The mod contains: - Inactive locals who carry resources: You will hear a beep beep! (Except Atlanteans) - Boring katastopos: Can be heard anywhere on the map. - Boring Greek Greeks: They can be heard anywhere on the map. - Bored Egyptian villagers: They can be heard anywhere on the map. - Bored Nordic locals: They can be heard anywhere on the map. -Danish boring Nordics: They can be heard anywhere on the map. -Atlantic boring attendees: They can be heard only if they are in sight. -Atlantic inactive locals: A special sound will be heard anywhere on the map. @AomExpert -Faraon inactive: You will hear a special sound anywhere on the map. -Failon inactive secondary: You will hear a special sound anywhere on the map. -Faraon de osiris: A special sound will be heard anywhere on the map. -Other Units: They can be heard only if they are in view. - Inactive sheets: A special sound will be heard anywhere on the map. - Boring sheets: They can be listened only if they are in sight. -Ulfsark: Can be heard anywhere on the map only at the initial age. -Pessagers: A special sound will be heard anywhere on the map. -------------------------------------------------- -------------- Files that make up the mod (in case you want to uninstall the mod) -------------------------------------------------- -------------- :: Anim :: scout_anim dwarf_anim pharaoh_anim pharaoh secundary_anim pharaoh of osiri_anim chimera_anim ulfsark_anim caravan norse_anim caravan greek_anim caravan atlantean_anim caravan egyptian_anim villager greek_anim villager norse_anim villager egyptian_anim villager atlantean_anim villager atlantean hero_anim :: Sound :: Buzzer.wav Sgbo1.wav Sgbo2.wav Vgbo1.wav Vgfbo1.wav VdBo1.wav Vabo1.wav Vabo2.wav Cvi1.wav Pbo1.wav Phbo1.wav FishingShipIdle1.wav PrivateChat.wav Chimerabored.wav UlfsarkBored1.wav soundsets-xpack.xml .xmb -------------------------------------------------- -------------- ::Installation:: Cope the anim and sound folders in the folder of your game: C:\Program Files (x86)\Microsoft Games\Age of Mythology -------------------------------------------------- -------------- ::TMPM [Todo Mundo Perezoso Mod] Made by Inferno :: ////////////////////////////////////////////////// ////////////// Stay tuned for updates and my future mods. Bugs or suggestions? Contact me nefi.a.aguirre@gmail.com ////////////////////////////////////////////////// ////////////// Thanks to @Aom Expert why I used hes project as a base. Submitter Inferno Submitted 07/12/2018 Category Modpacks 1 Quote Link to comment Share on other sites More sharing options...
Skirnir Posted July 12, 2018 Share Posted July 12, 2018 Impressive work, but I feel like this hurts the multiplayer aspect of this game. Part of online play is being aware/attentive and this makes it a whole lot easier (presumably). 1 Quote Link to comment Share on other sites More sharing options...
Pure_Furies Posted July 12, 2018 Share Posted July 12, 2018 since when did anim mods be online compatible 1 Quote Link to comment Share on other sites More sharing options...
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