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TMPMv4


Inferno
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TMPMv4


Online Compatible.

Tired of having useless units?

All the villagers and most of the important units now have sound when they are bored or inactive.

Villager, caravan, pharaoh and explorer can be heard no matter if they are in view or not, the rest of the units are only heard when in sight.

No more idle units!
TMPM helps you have a more efficient macro.

The sound of pharaoh and pharaoh of Osiris varies.

https://youtu.be/cVZAbGFkp1U

The mod contains:
- Inactive locals who carry resources: You will hear a beep beep! (Except Atlanteans)
- Boring katastopos: Can be heard anywhere on the map.
- Boring Greek Greeks: They can be heard anywhere on the map.
- Bored Egyptian villagers: They can be heard anywhere on the map.
- Bored Nordic locals: They can be heard anywhere on the map.
-Danish boring Nordics: They can be heard anywhere on the map.
-Atlantic boring attendees: They can be heard only if they are in sight.
-Atlantic inactive locals: A special sound will be heard anywhere on the map. @AomExpert
-Faraon inactive: You will hear a special sound anywhere on the map.
-Failon inactive secondary: You will hear a special sound anywhere on the map.
-Faraon de osiris: A special sound will be heard anywhere on the map.
-Other Units: They can be heard only if they are in view.
- Inactive sheets: A special sound will be heard anywhere on the map.
- Boring sheets: They can be listened only if they are in sight.
-Ulfsark: Can be heard anywhere on the map only at the initial age.
-Pessagers: A special sound will be heard anywhere on the map.

-------------------------------------------------- --------------
Files that make up the mod (in case you want to uninstall the mod)
-------------------------------------------------- --------------
:: Anim ::
scout_anim
dwarf_anim
pharaoh_anim
pharaoh secundary_anim
pharaoh of osiri_anim
chimera_anim
ulfsark_anim
caravan norse_anim
caravan greek_anim
caravan atlantean_anim
caravan egyptian_anim
villager greek_anim
villager norse_anim
villager egyptian_anim
villager atlantean_anim
villager atlantean hero_anim
:: Sound ::
Buzzer.wav
Sgbo1.wav
Sgbo2.wav
Vgbo1.wav
Vgfbo1.wav
VdBo1.wav
Vabo1.wav
Vabo2.wav
Cvi1.wav
Pbo1.wav
Phbo1.wav
FishingShipIdle1.wav
PrivateChat.wav
Chimerabored.wav
UlfsarkBored1.wav
soundsets-xpack.xml .xmb
-------------------------------------------------- --------------
::Installation::
Cope the anim and sound folders in the folder of your game:
C:\Program Files (x86)\Microsoft Games\Age of Mythology
-------------------------------------------------- --------------
::TMPM [Todo Mundo Perezoso Mod] Made by Inferno ::
////////////////////////////////////////////////// //////////////
Stay tuned for updates and my future mods.
Bugs or suggestions? Contact me nefi.a.aguirre@gmail.com
////////////////////////////////////////////////// //////////////

Thanks to @Aom Expert why I used hes project as a base.
 


 

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Impressive work, but I feel like this hurts the multiplayer aspect of this game. Part of online play is being aware/attentive and this makes it a whole lot easier (presumably).

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