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DM Patch 2021 Changelog (vs DM Patch 2020)


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  • Head Staff

These are changes vs DM Patch 2020. Mod is available at https://steamcommunity.com/sharedfiles/filedetails/?id=2329500352

Global:

  • Crenellations bonus for towers vs Elephants increased from 50% to 75%.
  • Citadel Wall and Great Wall HP gain reduced from 300 to 250.
  • Thor's unique armory techs will now override the iron techs in the info panel to reduce clutter.

Maps:

  • Tundra, Savannah, and Oasis now have a 25% chance to spawn back TCs.
  • Tundra TC screws are less likely on forward TCs.
  • Increased the distance between the third TC of each player on Olympus.
  • It no longer snows on Arctic Craters and Tundra.

Greek:

  • Lure food attraction limit increased from 1000 to 2500.
  • Bolt now deals 960 damage against the Earth Dragon.
  • Odysseus, Hippolyta and Chiron accuracy increased from 90% to 100%.
  • Removed extra bonus damage vs Nidhogg from Hippolyta and Chiron.
  • Hippolyta dps increased from 9 to 10.
  • Chiron dps increased from 7 to 8.
  • Odysseus dps increased from 8 to 9.
  • Prodromos HP increased from 120 to 135.
  • Hydra HP increased from 800 to 1000.
  • Manticore wood cost reduced from 300 to 250, favor cost reduced from 25 to 22.
  • Atalanta attack increased from 8 to 10.
  • Achilles HP increased from 340 to 360, attack increased from 9 to 10.
  • Circe speed increased from 4 to 4.3. Attack animation time reduced from 2.8s to 2. Damage per attack reduced from 40 to 30. Circe can now be group selected together with other greek heroes.
  • Bellerophon special attack gains bonus damage vs Set Animals.
  • Shafts of Plague now affects Gastraphetes crush damage.

Egyptian:

  • Priest dps buff and bonus damage compensation changes reverted. Favor bounty reduced from 2.1 to 1.
  • Set discount for Migdols changed from -25% to -30%. Now affects favor.
  • Feral HP effect on Set animals increased from 20% to 25%, effect on speed increased from 10% to 20%
  • Sphinx crush damage increased from 5 to 7.
  • Eclipse favor gain buff increased from 30% to 50%, myth unit hack armor buff during eclipse increased from 15% to 20%.
  • Camelry HP increased from 125 to 135, bonus vs cavalry increased from +75% to +100% 
  • Siege Tower attack animation time reduced from 4s to 2.5s.
  • Scorpion Man pierce armor increased from 40% to 60%, favor cost reduced from 22 to 20.
  • Minion dps increased from 8.5 to 10, hp increased from 140 to 160
  • Ancestors' Minion spawn count reduced from 23 to 18
  • Petsuchos attack animation time reduced from 3s to 2.5s. Pierce damage per attack reduced from 55 to 50. Crush damage per attack reduced from 12 to 10. Eclipse now affects Petsuchos crush attack.
  • Spirit of Maat now adds a 1 HP/s regeneration to Pharaohs and Son of Osiris.
  • Funeral Rites nerf reverted.
  • Scarab crush damage increased from 40 to 50.
  • Citadel HP increased from 3600 to 3800.
  • Roc gold and favor costs increased from 150/15 to 250/25.
  • War Elephant favor bounty increased from 1 to 2.1.
  • Mummy conversion animation length reduced from 4s to 3s. Pierce armor increased from 50% to 60%.
  • Son of Osiris attack animation length reduced from 3s to 2.5s. Damage per attack reduced from 60 to 50.
  • Meteor range reduced by 25%, impact frequency increased by 25%.
  • Phoenix gold cost increased from 200 to 250, gold cost from egg increased from 150 to 250.
  • Avenger favor cost increased from 25 to 30. Bonus damage vs Heroes reduced from -50% to -75%.

Norse:

  • Dwarf HP reduced from 75 to 65.
  • Hero TC build rate reduction changed from -25% to -35%.
  • Great Hunt food duplication limit increased from 750 to 1500.
  • Odin regeneration increased from passive 0.2/s to 0.35/s, active 2/s to 3.5/s.
  • Odin gains new bonus: Hill Fort limit increased by 2.
  • Raven speed increased from 4 to 6.
  • Throwing Axeman bonus damage vs non-Greek infantry increased from +125% to +175% to match damage vs Greek infantry
  • Undermine duration increased from 15s to 20s.
  • Einherjar horn boost range increased from 10 to 20.
  • Walking Woods HP increased from 240 to 350, hack damage increased from 8 to 15.
  • Frost Giant double attack animation gains second attack point. Hack DPS reduced from 18 to 15.
  • Bogsveigir population cost increased from 2 to 3.
  • Sons of Sleipnir bonus vs vs archers reduced from +200% to +100%.
  • Hel Age 4 advance spawns all 3 giants.
  • Fire giant attack animation length reduced from 3s to 2.5s. Fire Giant favor cost increased from 28 to 30.
  • Fenris Wolf population cost increased from 3 to 4, armors increased from 40% hack and 50% pierce to 45% hack and 55% pierce, cost increased from 150 gold, 15 favor to 200 gold, 20 favor, speed increased from 4 to 5.5, hack damage increased from 15 to 25, pack boost reduced from 18% to 10%.

Atlantean:

  • Heroes no longer cost extra population (except for the Oracle Hero)
  • Sky Passage limit increased from 4 to 5.
  • Katapeltes speed increased from 4.5 to 4.7, food cost reduced from 60 to 55.
  • Hero Katapeltes speed increased from 4.8 to 5.
  • Spider Eggs no longer cost population before they hatch.
  • Automaton HP buff reverted
  • Spider Lair hatch time increased from 5s to 6s.
  • Destroyer speed increased from 3.6 to 3.7
  • Behemoth crush damage increased from 40 to 50.
  • Onager crush damage increased from 14 to 15
  • Traitored myth units are now affected by Mythical Rejuvenation.
  • Dryad HP increased from 275 to 300.
  • Lampades recharge time reduced from 22s to 20s.
  • Heka Gigantes no longer have a second attack. Hack and crush DPS increased from 25 and 30 to 50 and 60 respectively.
  • Vortex cooldown increased from 70s to 75s.
  • Implode pull radius now matches the escape radius. This is an increase from 25 to 35.
  • Argus double attack animation gains second attack point. Hack DPS reduced from 20 to 15.

China:

  • Scout Cavalry pop cost increased from 1 to 2, HP increased from 90 to 100, hack damage increased from 6 to 7, food cost increased from 30 to 35, gold cost increased from 40 to 45.
  • Gardens are no longer cheaper for the first 2, but can be all made from the start. Cost reduced from 60 food, wood, gold to 50 each. Fixed the logical size.
  • Immortals now use their ranged attack against Circe.
  • Nu Wa unit discount bonus no longer affects Immortals.
  • Shennong's Sitting Tiger bonus vs buildings increased from +320% to +350%.
  • Wheelbarrow carry capacity increase raised from +5 to +10.
  • Barrage radius reduced from 10 to 8 and hits 25% faster after the initial salvo
  • Paper Talisman now also increases Halberdier hack damage by 10%.
  • Terracotta Warrior HP increased from 200 to 250.
  • Cataphract pop cost increased from 2 to 3, HP increased from 110 to 120, and is no longer weaker vs Norse infantry.
  • Mounted Archer pop cost increased from 2 to 3. HP reduced from 100 to 90, cost reduced from 75 Wood, 55 Gold to 65 Wood, 45 Gold.
  • Pixiu hack armor increased from 30% to 50%, speed increased from 4.8 to 5.5, crush damage increased from 10 to 20, gold generation increased from 2.5/s to 3/s.
  • Jiangshi favor cost reduced from 25 to 22.
  • Sacrifces tech favor trickle increased from 6/min to 9/min.
  • War Salamander speed increased from 3.5 to 4.5, armor increased from 45/45 to 60/60. Crush damage increased from 10 to 20.
  • Fire Lance Hack armor reduced from 15% to 10%, pierce armor increased from 15% to 20%, cost increased from 60 wood 60 gold to 65 wood 65 gold.
  • General pop cost increased from 3 to 4, battle cry boost range increased from 10 to 20, HP increased from 300 to 320.
  • War Chariot pop cost increased from 3 to 4, HP increased from 190 to 210, hack damage increased from 13 to 14, speed increased from 5 to 5.5.
  • Dragon Scales hack armor boost increased from 10% to 15%.
  • White Tiger favor cost increased from 27 to 30, speed reduced from 5.3 to 5, jump damage reduced from 200 to 150, damage reduction vs heroes increased from -50% to -75%
  • Earth Dragon HP increased from 2500 to 3500, hack and crush attack increased from 40 to 60 each. Now uses ranged attack with 7 range, obstruction size reduced to match the model. Recharges removed.
  • Inferno max damage vs units increased by 15%.

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  • Nakamura changed the title to DM Patch 2021 Changelog (vs DM Patch 2020)

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